Online213.202.205.63:28015checked 12m ago
4Netplayers Rust Server von David
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 10:46 UTC5d ago | 1 | – | running | 0 |
| Wed 7 Oct, 18:21 UTC6d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does 4Netplayers Rust Server von David use?
No gather rate appears in the name of 4Netplayers Rust Server von David. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What map is used on 4Netplayers Rust Server von David?
4Netplayers Rust Server von David runs a procedural map of size 4,000 with seed 1234567890, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags and filters
Where can 4Netplayers Rust Server von David be found in Rust Player Count lists and filters?
The Rust Player Count lists that 4Netplayers Rust Server von David fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you interpret the tags on 4Netplayers Rust Server von David?
For the game's server browser, 4Netplayers Rust Server von David publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How full is 4Netplayers Rust Server von David?
With 10 slots, 4Netplayers Rust Server von David has 0 players at the moment. The seven-day average is 0 players, with a peak of 1.
Where does 4Netplayers Rust Server von David sit in the rankings?
Over the last seven days, 4Netplayers Rust Server von David is #6,859 for player hours, placing it in the top 31% of ranked servers.
Server information
What is the online status and reliability of 4Netplayers Rust Server von David?
Right now, 4Netplayers Rust Server von David is up. It reports an uptime that puts the last restart at roughly 2 days 13 hours ago. For the last 5 full days, it was online for 120 of 120 hours, a 100% uptime. Rust Player Count recorded it for the first time on 7 October 2026.
What is the Rust version for 4Netplayers Rust Server von David?
Rust network protocol 2634 and build 167398 on Linux is what 4Netplayers Rust Server von David uses. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find 4Netplayers Rust Server von David?
No region is published by 4Netplayers Rust Server von David. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 213.202.205.63:28015.
Is 4Netplayers Rust Server von David lag-free?
Over the last 48 hours, the average server fps was 30, and it never dropped below 25. Up to 90,190 entities were present, including buildings, deployables and other world objects. Peak memory use was 3,110 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
What should you expect on 4Netplayers Rust Server von David during a wipe?
Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 0 hours in.
What wipe pattern does 4Netplayers Rust Server von David follow?
Too few wipes are recorded for 4Netplayers Rust Server von David to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 5 days 9 hours ago.
Connect to the server
What is the process to join 4Netplayers Rust Server von David?
To get in, press F1 in Rust and enter client.connect 213.202.205.63:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.