Rust Player Count
85,654 playing now

OnlineEU · ger213.202.218.229:28026checked 9m ago

[EU] Rumblest »F1 Staging Test | Team-only PvP«

modded
Players now 3/ 50 6% full
7-day average 2 peak 10
Rank #2,317 top 10% · #869 in EU
No wipes resets 7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe – resets, no wipes

Players

AveragePeak
0246819:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

01020304019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 04:01 UTC14h ago – – – 1
Tue 13 Oct, 04:01 UTC1d ago – – – 1
Mon 12 Oct, 04:02 UTC2d ago – – – 1
Sun 11 Oct, 04:02 UTC3d ago – – – 1
Sat 10 Oct, 04:02 UTC4d ago – – – 2
Fri 9 Oct, 04:02 UTC5d ago – – – 1
Thu 8 Oct, 04:01 UTC6d ago – – – 1
Wed 7 Oct, 04:02 UTC7d ago – – – 1
Tue 6 Oct, 04:01 UTC8d ago – – – 0
Mon 5 Oct, 04:01 UTC9d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
[RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOXEU · no group limit · 266 on average 435/ 504
[EU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOXEU · no group limit · 89 on average 210/ 207
UKN.GG - EU Sandbox - Creative | Build | NoclipEU · groups of 1000+ · 28 on average 0/ 200
[EU] THE WAR I Creative I Builder MapEU · groups of 8+ · 9 on average 12/ 110
[EU] Recess Gaming - Build | Creative | SandboxEU · groups of 8+ · 4 on average 9/ 50
[EU] GECLAN.NET - BUILD - SKINBOX - FLATEU · groups of 8+ · 2 on average 3/ 230

Quick answers

from the figures on this page

Rules and settings

Which rules govern [EU] Rumblest »F1 Staging Test | Team-only PvP«?

The name of [EU] Rumblest »F1 Staging Test | Team-only PvP« does not state a gather rate. The group limit is the game's default of 8 players. The server runs build & creative, building sandbox, no gathering. You will find it in the Modded section: the game is changed by plugins or settings. VAC is on, Valve's anti-cheat.

What map is used on [EU] Rumblest »F1 Staging Test | Team-only PvP«?

A procedural map of size 3,500 is what [EU] Rumblest »F1 Staging Test | Team-only PvP« runs, generated by the game with seed 1337. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Who manages [EU] Rumblest »F1 Staging Test | Team-only PvP«?

The same operator most likely runs [EU] Rumblest »F1 Staging Test | Team-only PvP« and 2 other servers we track, which all publish a rumblest.com hostname.

Where can [EU] Rumblest »F1 Staging Test | Team-only PvP« be found in Rust Player Count lists and filters?

These Rust Player Count lists include [EU] Rumblest »F1 Staging Test | Team-only PvP«: Rust build and creative servers, EU Rust servers, Modded Rust servers and Rust creative servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k and Modded ^z; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the tags on [EU] Rumblest »F1 Staging Test | Team-only PvP«?

The game's server browser reads these tags from [EU] Rumblest »F1 Staging Test | Team-only PvP«: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2635 (Protocol): Joining requires the same protocol: 2635; cs167938 (Build): The game build is 167938; ptrak (Networking): It uses RakNet, the game's default networking; $rger (Region code): The code for this region is ger; ^c (Creative): Sandbox mode: build freely, without gathering resources; ^k (Build server): Build and test base designs here; ^z (Modded): It appears under Modded because plugins or settings modify the game; EU (Europe): The server browser lists this one under Europe. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on [EU] Rumblest »F1 Staging Test | Team-only PvP«?

With 50 slots, [EU] Rumblest »F1 Staging Test | Team-only PvP« has 3 players at the moment. With a peak of 10, the average over seven days is 2 players. The busiest time in the last 48 hours was 16:00 UTC, with an average of 5 players.

How does [EU] Rumblest »F1 Staging Test | Team-only PvP« compare in server rankings?

For player hours in the last seven days, [EU] Rumblest »F1 Staging Test | Team-only PvP« is #2,317 overall, #869 in Europe, and in the top 10% of all ranked servers.

Server details

What is the uptime and reliability of [EU] Rumblest »F1 Staging Test | Team-only PvP«?

You can find [EU] Rumblest »F1 Staging Test | Team-only PvP« online at the moment. It reports an uptime that puts the last restart at roughly 4 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on [EU] Rumblest »F1 Staging Test | Team-only PvP«?

On Linux, [EU] Rumblest »F1 Staging Test | Team-only PvP« runs Rust network protocol 2635 and build 167938. Joining requires the same protocol on your game; Steam updates it for you.

What region does [EU] Rumblest »F1 Staging Test | Team-only PvP« serve?

For [EU] Rumblest »F1 Staging Test | Team-only PvP«, the EU tag shows Europe, and the region code is ger. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 213.202.218.229:28026.

What is the performance like on [EU] Rumblest »F1 Staging Test | Team-only PvP«?

Over the last 48 hours, the average server fps was 29, and it never dropped below 11. The highest entity count was 72,000, covering buildings, deployables and all other objects. Peak memory use was 2,100 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

When does [EU] Rumblest »F1 Staging Test | Team-only PvP« wipe?

A new world appears every few hours on [EU] Rumblest »F1 Staging Test | Team-only PvP«, so no wipe schedule is kept; those resets are not wipes.

How to join

What is the process to join [EU] Rumblest »F1 Staging Test | Team-only PvP«?

To get in, press F1 in Rust and enter client.connect 213.202.218.229:28026. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://info.rumblest.com.

Server tags

what each one means

Published as mp50,ptrak,$rger,v2635,^c,^k,EU,gmrust,cs167938,ts8,^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2635
Protocol Joining requires the same protocol: 2635.
cs167938
Build The game build is 167938.
ptrak
Networking It uses RakNet, the game's default networking.
$rger
Region code The code for this region is ger.

Gameplay

^c
Creative Sandbox mode: build freely, without gathering resources.
^k
Build server Build and test base designs here.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.

Region

EU
Europe The server browser lists this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.