Offline213.202.226.109:28015checked 1d ago
4Netplayers Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for 4Netplayers Rust Server?
No gather rate appears in the name of 4Netplayers Rust Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map is running on 4Netplayers Rust Server?
The game generates a procedural map of size 3,000 with seed 1234567890 for 4Netplayers Rust Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Where can 4Netplayers Rust Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that 4Netplayers Rust Server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on 4Netplayers Rust Server convey?
These are the tags 4Netplayers Rust Server publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
What is the player count on 4Netplayers Rust Server?
4Netplayers Rust Server is offline at the moment; the last time it was seen was 36 hours ago. For the past week, the average number of players was 0.
How does 4Netplayers Rust Server compare in server rankings?
Over the last seven days, 4Netplayers Rust Server is #15,912 for player hours, placing it in the top 72% of ranked servers.
About the server
What is the online status and reliability of 4Netplayers Rust Server?
4Netplayers Rust Server is down at the moment and was last seen 36 hours ago. Based on the uptime it reports, the last restart was about 4 days 7 hours ago. In the last 7 full days, it was up for 135 of 168 hours, which is 80% uptime. Its first appearance in Rust Player Count was on 2 October 2026.
What Rust version is used on 4Netplayers Rust Server?
Rust network protocol 2634 and build 167231 on Linux is what 4Netplayers Rust Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find 4Netplayers Rust Server?
A region is not published by 4Netplayers Rust Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 213.202.226.109:28015.
What is the performance like on 4Netplayers Rust Server?
In the last 48 hours, it averaged 30 server fps, with a low of 29. Up to 45,406 entities were present, including buildings, deployables and other world objects. Peak memory use was 2,364 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What wipe pattern does 4Netplayers Rust Server follow?
The rhythm of wipes on 4Netplayers Rust Server cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 12 days 8 hours ago.
How to join
How can I connect to 4Netplayers Rust Server?
Open the Rust console with F1, then type client.connect 213.202.226.109:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.