Rust Player Count
41,514 playing now

Offline213.244.62.17:28015checked 30d ago

Rust Testserver [DEV MODE]

moddedoxide
Players now 1/ 10 10% full
7-day average 0 peak –
Rank #13,043 no region published
Last wipe 31d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 81/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 84/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 22/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 20/ 700

Quick answers

from the figures on this page

Settings and map

Which rules govern Rust Testserver [DEV MODE]?

A gather rate is absent from the name of Rust Testserver [DEV MODE]. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on Rust Testserver [DEV MODE]?

A procedural map, generated by the game, runs on Rust Testserver [DEV MODE].

Tags and filters

Where can Rust Testserver [DEV MODE] be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rust Testserver [DEV MODE]: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What information do the tags on Rust Testserver [DEV MODE] convey?

For the game's server browser, Rust Testserver [DEV MODE] publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on Rust Testserver [DEV MODE]?

The server Rust Testserver [DEV MODE] is offline at present, with its last appearance 30 days 14 hours ago.

Where does Rust Testserver [DEV MODE] sit in the rankings?

Over the last seven days, Rust Testserver [DEV MODE] is #13,043 for player hours, placing it in the top – of ranked servers.

About the server

How reliable is Rust Testserver [DEV MODE], and is it online?

Rust Testserver [DEV MODE] is down at the moment and was last seen 30 days 14 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Rust Testserver [DEV MODE]?

Rust network protocol 2633 and build 163794 on Windows is what Rust Testserver [DEV MODE] uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Rust Testserver [DEV MODE]?

A region is not published by Rust Testserver [DEV MODE]. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 213.244.62.17:28015.

Wipe schedule

How often does Rust Testserver [DEV MODE] wipe?

The rhythm of wipes on Rust Testserver [DEV MODE] cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 31 days 3 hours.

Connect to the server

What steps are needed to join Rust Testserver [DEV MODE]?

To get in, press F1 in Rust and enter client.connect 213.244.62.17:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players Capacity: 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.