Rust Player Count
78,140 playing now

Online213.32.245.243:28317checked 5m ago

Fudge Casual Betaserver

biweekly wipes vanillamoddedoxide
Players now 0/ 50 0% full
7-day average 1 peak 5
Rank #3,361 top 15%
Last wipe 2h ago biweekly schedule
Next wipe 13d 21h Wed 28 Oct, 12:08 UTC

Players

AveragePeakWipe
0246815:0000:0009:0019:0004:0013:00Wiped Wed 14 Oct, 12:33 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608015:0000:0009:0019:0004:0013:00Wiped Wed 14 Oct, 12:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 28 October, 12:08 UTC, in 13d 21h. Its biweekly schedule tag · low confidence

Usual gap 4 days between real wipes
On rhythm 29% of its recent wipes
Wipe-day peak 4 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

13d 21hWed 28 Oct, 12:08 UTC
22d 4hThu 5 Nov, 19:00 UTC FW
27d 21hWed 11 Nov, 12:08 UTC
41d 21hWed 25 Nov, 12:08 UTC

The first 48 hours of its last wipes

Sat 10 OctSat 10 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 12:08 UTC2h ago – – running 0
Sat 10 Oct, 23:59 UTC3d ago 4 – – 4
Sat 10 Oct, 00:12 UTC4d ago 5 – 1 days 3
Mon 5 Oct, 02:01 UTC9d ago 4 held half 4.9 days 2
Fri 2 Oct, 12:05 UTC12d ago 4+1 queue held half 2.6 days 1
Mon 28 Sep, 12:43 UTC16d ago 1 – 4 days 0
Sun 20 Sep, 15:51 UTC23d ago 1 halved by day 3 7.9 days 1
Sun 13 Sep, 13:00 UTC31d ago 3 halved by day 4 7.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 19 on average 4/ 100
СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 7 on average 4/ 200
35+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 6 on average 2/ 125
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 6 on average 10/ 100
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 5 on average 4/ 200
Lumber BoyzNA · groups of 8+ · biweekly · 4 on average 1/ 50

Quick answers

from the figures on this page

Settings and map

What configuration does Fudge Casual Betaserver use?

The name of Fudge Casual Betaserver does not state a gather rate. The group limit is the game's default of 8 players. roleplay is the game mode, roleplay rules, towns and jobs. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.

Which map is running on Fudge Casual Betaserver?

A procedural map of size 4,500 is what Fudge Casual Betaserver runs, generated by the game with seed 961168104. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can Fudge Casual Betaserver be found in Rust Player Count lists and filters?

The Rust Player Count lists that Fudge Casual Betaserver fits are: Best Rust roleplay servers and Modded Rust servers. You can find it on the server list using these filters: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

How should you interpret the tags on Fudge Casual Betaserver?

The game's server browser reads these tags from Fudge Casual Betaserver: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is Fudge Casual Betaserver?

With 50 slots, Fudge Casual Betaserver has 0 players at the moment. With a peak of 5, the average over seven days is 1 players. The highest average in the last 48 hours was 5 players at 20:00 UTC.

How does Fudge Casual Betaserver compare in server rankings?

Fudge Casual Betaserver is in the top 15% of all ranked servers with a rank of #3,361 for player hours over the past seven days.

Server information

What is the uptime and reliability of Fudge Casual Betaserver?

Right now, Fudge Casual Betaserver is up. It reports an uptime that puts the last restart at roughly 34 minutes ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Fudge Casual Betaserver?

Windows hosts Fudge Casual Betaserver, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Fudge Casual Betaserver?

A region is not published by Fudge Casual Betaserver. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 213.32.245.243:28317.

What is the performance like on Fudge Casual Betaserver?

The server ran at an average of 59 fps over the last 48 hours, never falling below 50. The maximum number of entities it carried was 119,844, which includes buildings, deployables and everything else. Peak memory use was 7,511 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What should you expect on Fudge Casual Betaserver during a wipe?

The average busiest point in recent wipes reached 4 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does Fudge Casual Betaserver wipe?

The prediction follows its tag because too few of Fudge Casual Betaserver's wipes are recorded to confirm the schedule. A wipe is scheduled for Wednesday 28 October at 12:08 UTC. The world in play was created 2 hours ago. Every two weeks is the wipe interval published in its tags.

Join the server

What is the process to join Fudge Casual Betaserver?

Open the Rust console with F1, then type client.connect 213.32.245.243:28317. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://fudgegaming.dk/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^v,^r,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Gameplay

^r
Roleplay Roleplay is the focus here.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.