Rust Player Count
51,126 playing now

OnlineNA216.173.113.154:28080checked 7m ago

[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B

2x biweekly wipes moddedoxidepve
Players now 1/ 100 1% full
7-day average 2 peak 7
Rank #2,310 top 10% · #388 in NA
Last wipe 12d ago biweekly schedule
Next wipe 1d 11h Thu 15 Oct, 22:08 UTC

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 22:08 UTC, in 1d 11h. Its biweekly schedule tag · low confidence

Usual gap 14 days between real wipes
Wipe-day peak 7 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

1d 11hThu 15 Oct, 22:08 UTC
15d 11hThu 29 Oct, 22:08 UTC
22d 7hThu 5 Nov, 19:00 UTC FW
29d 11hThu 12 Nov, 22:08 UTC
43d 11hThu 26 Nov, 22:08 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:08 UTC FW12d ago 9 – running 0
Thu 17 Sep, 23:14 UTC26d ago 5 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 13 on average 9/ 100
ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLYNA · groups of 8+ · 2x · biweekly · 2 on average 1/ 50
Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons NA · groups of 8+ · 2x · biweekly · 1 on average 0/ 100
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 201 on average 64/ 2000
Zombie Land 3x PVE | Raids | Skills | Events | Custom MapsNA · groups of 14+ · 3x · biweekly · 52 on average 29/ 100
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 46 on average 2/ 200

Quick answers

from the figures on this page

Settings and map

Which rules govern [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

By name, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B runs at 2x gather. Groups are capped at 8 players, the default in the game. The server runs pve, no combat against other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What map is used on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

A procedural map of size 4,250 is what [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B runs, generated by the game with seed 1337. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Custom Map.

Tags and filters

Where can [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B be found in Rust Player Count lists and filters?

The Rust Player Count lists that [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B fits are: Rust servers with a 2x gather rate, Modded Rust servers, Rust PvE servers, Rust zombie servers, listed live and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you interpret the tags on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

For the game's server browser, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B publishes: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): It appears under North America when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

Right now, 1 players are on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B, which has 100 slots. With a peak of 7, the average over seven days is 2 players. The highest average in the last 48 hours was 3 players at 02:00 UTC.

What position does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B hold among Rust servers?

In the last seven days, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is #2,310 for player hours, #388 in North America, and within the top 10% of ranked servers.

Server information

What is the uptime and reliability of [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

Right now, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is up. It reports an uptime that puts the last restart at roughly 23 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

Windows hosts [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B, which runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B serve?

With its NA tag, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 216.173.113.154:28080.

How well does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B perform?

The server ran at an average of 107 fps over the last 48 hours, never falling below 13. The highest entity count was 132,187, covering buildings, deployables and all other objects. Memory usage reached up to 6,669 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What should you expect on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B during a wipe?

Recent wipes saw an average peak of 7 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe pattern does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B follow?

With too few of [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B's wipes on record to verify the schedule, the tag guides the prediction. Thursday 15 October at 22:08 UTC is when the next wipe is due. The present world dates from 12 days 12 hours ago. Its tags list a wipe schedule of every two weeks.

Connect to the server

What steps are needed to join [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

Joining is done by opening the console (F1) and running client.connect 216.173.113.154:28080. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://discord.com/invite/TPTaQztD4H.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.