Offline216.225.150.192:27020checked 12d ago
Development Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:13 UTC12d ago | 0 | – | running | 0 |
| Wed 23 Sep, 08:32 UTC21d ago | 1 | halved by day 1 | 9.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does Development Test Server use?
No gather rate appears in the name of Development Test Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.
What map is used on Development Test Server?
Development Test Server runs a procedural map of size 4,000 with seed 560908955, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Where can Development Test Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include Development Test Server: Modded Rust servers. You can find it on the server list using these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Development Test Server?
These are the tags Development Test Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How full is Development Test Server?
The server Development Test Server is offline at present, with its last appearance 12 days 7 hours ago.
How does Development Test Server compare in server rankings?
Over the last seven days, Development Test Server is #15,958 for player hours, placing it in the top 70% of ranked servers.
About the server
How reliable is Development Test Server, and is it online?
Currently offline, Development Test Server was last seen 12 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on Development Test Server?
Linux hosts Development Test Server, which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of Development Test Server?
A region is not published by Development Test Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 216.225.150.192:27020.
Wipe schedule
What changes on Development Test Server on wipe day?
Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 1.
When does Development Test Server wipe?
The only wipes for Development Test Server are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 12 days 9 hours. The tags show a wipe schedule set to monthly.
How to join
What steps are needed to join Development Test Server?
Joining is done by opening the console (F1) and running client.connect 216.225.150.192:27020. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.