Rust Player Count
57,591 playing now

Online216.225.151.24:26985checked 11m ago

WIP10x Test

moddedoxide
Players now 0/ 40 0% full
7-day average 0 peak 2
Rank #6,934 top 31%
Last wipe 2d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 9.8 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 50% else halves by day 3

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 17:06 UTC2d ago 1 – running 0
Sun 11 Oct, 17:25 UTC3d ago 2 – 1 days 0
Thu 1 Oct, 23:15 UTC FW12d ago 1 halved by day 3 9.8 days 0
Mon 14 Sep, 21:48 UTC30d ago 2 held half 17.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 50/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 68/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 31/ 700

Quick answers

from the figures on this page

Rules, map and settings

What configuration does WIP10x Test use?

A gather rate is absent from the name of WIP10x Test. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on WIP10x Test?

A procedural map of size 4,500 is what WIP10x Test runs, generated by the game with seed 1. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Custom Map.

Tags and filters

Where can WIP10x Test be found in Rust Player Count lists and filters?

The Rust Player Count lists that WIP10x Test fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What information do the tags on WIP10x Test convey?

The game's server browser reads these tags from WIP10x Test: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does WIP10x Test have?

With 40 slots, WIP10x Test has 0 players at the moment. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 01:00 UTC, with an average of 1 players.

How does WIP10x Test compare in server rankings?

Over the last seven days, WIP10x Test is #6,934 for player hours, placing it in the top 31% of ranked servers.

Server details

What is the uptime and reliability of WIP10x Test?

You can find WIP10x Test online at the moment. It reports an uptime that puts the last restart at roughly 20 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on WIP10x Test?

Linux hosts WIP10x Test, which runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does WIP10x Test serve?

No region is published by WIP10x Test. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 216.225.151.24:26985.

How well does WIP10x Test perform?

Over the last 48 hours, the average server fps was 112, and it never dropped below 9. The maximum number of entities it carried was 141,251, which includes buildings, deployables and everything else. Peak memory use was 4,562 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What happens on WIP10x Test when a wipe occurs?

The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. If not, the crowd went below half by day 3.

When does WIP10x Test wipe?

Wipes on WIP10x Test come at irregular times, leaving no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 2 days 4 hours ago.

How to join

What is the process to join WIP10x Test?

To get in, press F1 in Rust and enter client.connect 216.225.151.24:26985. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167584
Build It runs on game build 167584.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.