Online216.225.151.24:26985checked 11m ago
WIP10x Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 17:06 UTC2d ago | 1 | – | running | 0 |
| Sun 11 Oct, 17:25 UTC3d ago | 2 | – | 1 days | 0 |
| Thu 1 Oct, 23:15 UTC FW12d ago | 1 | halved by day 3 | 9.8 days | 0 |
| Mon 14 Sep, 21:48 UTC30d ago | 2 | held half | 17.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does WIP10x Test use?
A gather rate is absent from the name of WIP10x Test. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Which map is running on WIP10x Test?
A procedural map of size 4,500 is what WIP10x Test runs, generated by the game with seed 1. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Custom Map.
Tags and filters
Where can WIP10x Test be found in Rust Player Count lists and filters?
The Rust Player Count lists that WIP10x Test fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What information do the tags on WIP10x Test convey?
The game's server browser reads these tags from WIP10x Test: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How many players does WIP10x Test have?
With 40 slots, WIP10x Test has 0 players at the moment. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 01:00 UTC, with an average of 1 players.
How does WIP10x Test compare in server rankings?
Over the last seven days, WIP10x Test is #6,934 for player hours, placing it in the top 31% of ranked servers.
Server details
What is the uptime and reliability of WIP10x Test?
You can find WIP10x Test online at the moment. It reports an uptime that puts the last restart at roughly 20 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on WIP10x Test?
Linux hosts WIP10x Test, which runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does WIP10x Test serve?
No region is published by WIP10x Test. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 216.225.151.24:26985.
How well does WIP10x Test perform?
Over the last 48 hours, the average server fps was 112, and it never dropped below 9. The maximum number of entities it carried was 141,251, which includes buildings, deployables and everything else. Peak memory use was 4,562 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
What happens on WIP10x Test when a wipe occurs?
The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. If not, the crowd went below half by day 3.
When does WIP10x Test wipe?
Wipes on WIP10x Test come at irregular times, leaving no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 2 days 4 hours ago.
How to join
What is the process to join WIP10x Test?
To get in, press F1 in Rust and enter client.connect 216.225.151.24:26985. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.