Rust Player Count
66,920 playing now

Offline216.39.240.33:28210checked 15d ago

Atlas Hub US Testing

weekly wipes moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #16,859 top 71%
Last wipe 466d ago weekly schedule
Next wipe 2d 23h Sun 18 Oct, 12:33 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Sunday 18 October, 12:33 UTC, in 2d 23h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 2 on average 0/ 50
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 92 on average 69/ 999
Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 14 on average 13/ 150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 4 on average 2/ 200
Builders Like UsNA · groups of 32+ · monthly · 3 on average 2/ 125
Together We Rust | Build ServerNA · groups of 8+ · 3 on average 1/ 125

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Atlas Hub US Testing use?

No gather rate appears in the name of Atlas Hub US Testing. A maximum of 30 players per group. The server runs minigames & battle royale, battle royale, arenas, Bedwars, parkour. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Server tags

Where can Atlas Hub US Testing be found in Rust Player Count lists and filters?

The Rust Player Count lists that Atlas Hub US Testing fits are: Rust aim training servers, Rust build and creative servers, Modded Rust servers, Battlefield Rust servers, Rust creative servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What information do the tags on Atlas Hub US Testing convey?

The game's server browser reads these tags from Atlas Hub US Testing: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts30 (Group limit): Teams are capped at 30 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs125476 (Build): The game build is 125476; ptrak (Networking): The network layer is RakNet, Rust's standard one; $rus1 (Region code): Region code set to us1; ^w (Weekly): Wipes are weekly; ^c (Creative): Sandbox mode: build freely, without gathering resources; ^e (Minigames): The server hosts minigames such as Bedwars, parkour and arenas; ^d (Combat training): Practise your aim and PvP skills; the loot is supplied; ^i (Battlefield): Battlefield: quick PvP, kits included, boosted rates; ^j (Battle royale): Fight to survive as the zone contracts; ^k (Build server): Design and rehearse base layouts; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; modded (Modded): This server is Modded; plugins or settings affect how it plays; US (Custom tag): The owner or a plugin added this non-standard Rust tag; rustmaps (Custom tag): The owner or a plugin added this non-standard Rust tag. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How many players does Atlas Hub US Testing have?

Currently offline, Atlas Hub US Testing was last seen 15 days 18 hours ago.

What position does Atlas Hub US Testing hold among Rust servers?

Atlas Hub US Testing is in the top 71% of all ranked servers with a rank of #16,859 for player hours over the past seven days.

Server details

What is the online status and reliability of Atlas Hub US Testing?

Last seen 15 days 18 hours ago, Atlas Hub US Testing is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 26 September 2026.

What is the Rust version for Atlas Hub US Testing?

Rust network protocol 2633 and build 125476 on Linux is what Atlas Hub US Testing uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Atlas Hub US Testing?

No region tag is published by Atlas Hub US Testing, but its name points to North America, with region code us1. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 216.39.240.33:28210.

Wipe schedule

When does Atlas Hub US Testing wipe?

Based on weekly: 7 days after its last wipe, the next wipe for Atlas Hub US Testing is estimated. Sunday 18 October at 12:33 UTC is when the next wipe is due. It has been running its current world for 466 days. The tags carry a weekly wipe schedule.

Connect to the server

How can I connect to Atlas Hub US Testing?

To get in, press F1 in Rust and enter client.connect 216.39.240.33:28210. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,$rus1,v2633,^w,US,gmrust,cs125476,ts30,^c^e^d^i^j^k^o^z,rustmaps,modded

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players The server has 100 slots.
ts30
Group limit Teams are capped at 30 players.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs125476
Build The game build is 125476.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$rus1
Region code Region code set to us1.

Wipe schedule

^w
Weekly Wipes are weekly.

Gameplay

^c
Creative Sandbox mode: build freely, without gathering resources.
^e
Minigames The server hosts minigames such as Bedwars, parkour and arenas.
^d
Combat training Practise your aim and PvP skills; the loot is supplied.
^i
Battlefield Battlefield: quick PvP, kits included, boosted rates.
^j
Battle royale Fight to survive as the zone contracts.
^k
Build server Design and rehearse base layouts.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.
modded
Modded This server is Modded; plugins or settings affect how it plays.

Other

US
Custom tag The owner or a plugin added this non-standard Rust tag.
rustmaps
Custom tag The owner or a plugin added this non-standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.