Rust Player Count
34,910 playing now

Online216.39.240.61:28012checked 13m ago

[US] ICEFUSE TEST SERVER 1

weekly wipes moddedcarbon
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,912 top 72%
Last wipe 2d ago weekly schedule
Next wipe 4d 23h Tue 20 Oct, 03:07 UTC

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

01020304004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Tuesday 20 October, 03:07 UTC, in 4d 23h. Every Tuesday at 03:07 and every 3 weeks on Saturday at 03:07 UTC · high confidence

Usual gap 5.2 days between real wipes
On rhythm 75% of its recent wipes
Wipe-day peak 0 players, last three wipes
Crowd held 0% else halves by day 2

Coming wipes

4d 23hTue 20 Oct, 03:07 UTC
11d 23hTue 27 Oct, 03:07 UTC
15d 23hSat 31 Oct, 03:07 UTC
18d 23hTue 3 Nov, 03:07 UTC
21d 15hThu 5 Nov, 19:00 UTC FW
25d 23hTue 10 Nov, 03:07 UTC
32d 23hTue 17 Nov, 03:07 UTC
36d 23hSat 21 Nov, 03:07 UTC

The first 48 hours of its last wipes

Sat 10 OctTue 6 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 03:07 UTC2d ago – – running 0
Sat 10 Oct, 03:07 UTC5d ago 0 – 3 days 0
Tue 6 Oct, 03:10 UTC9d ago 0 – 4 days 0
Thu 1 Oct, 18:01 UTC FW13d ago 1 halved by day 2 4.4 days 0
Tue 29 Sep, 03:09 UTC16d ago 0 – 2.6 days 0
Mon 28 Sep, 17:02 UTC16d ago 1 – 0.4 days 0
Thu 24 Sep, 11:23 UTC20d ago 0 – 4.2 days 0
Tue 22 Sep, 03:09 UTC23d ago 0 – 2.3 days 0
Sat 19 Sep, 03:09 UTC26d ago 0 – 3 days 0
Tue 15 Sep, 03:09 UTC30d ago 0 – 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average 0/ 10
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 3 on average 5/ 100
[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 34 on average 40/ 100
KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUNNA · groups of 10+ · 1000x · weekly · 6 on average 4/ 200
[US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KITNA · groups of 12+ · 1e+06x · weekly · 2 on average 0/ 100
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 4 on average 1/ 100

Quick answers

from the figures on this page

Settings and map

What are the server rules for [US] ICEFUSE TEST SERVER 1?

No gather rate appears in the name of [US] ICEFUSE TEST SERVER 1. The group limit is 100 players. The server runs combat training, loot handed out for aim and PvP practice. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on [US] ICEFUSE TEST SERVER 1?

A procedural map of size 3,250 is what [US] ICEFUSE TEST SERVER 1 runs, generated by the game with seed 1583479155. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Wiped 2 days ago.

Tags, lists and filters

Where can [US] ICEFUSE TEST SERVER 1 be found in Rust Player Count lists and filters?

The Rust Player Count lists that [US] ICEFUSE TEST SERVER 1 fits are: Rust aim training servers, Modded Rust servers, Battlefield Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

What is the meaning of the tags on [US] ICEFUSE TEST SERVER 1?

The game's server browser reads these tags from [US] ICEFUSE TEST SERVER 1: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): The server has 100 slots; ts100 (Group limit): The maximum team size is 100; v2635 (Protocol): Joining requires the same protocol: 2635; cs167904 (Build): The game build is 167904; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^w (Weekly): Wipes are weekly; ^d (Combat training): Practise your aim and PvP skills; the loot is supplied; ^i (Battlefield): Quick PvP action with kits and increased rates; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is [US] ICEFUSE TEST SERVER 1?

With 100 slots, [US] ICEFUSE TEST SERVER 1 has 0 players at the moment. For the past week, the average number of players was 0.

How does [US] ICEFUSE TEST SERVER 1 compare in server rankings?

[US] ICEFUSE TEST SERVER 1 is in the top 72% of all ranked servers with a rank of #15,912 for player hours over the past seven days.

Server details

What is the online status and reliability of [US] ICEFUSE TEST SERVER 1?

[US] ICEFUSE TEST SERVER 1 is currently online. The uptime it gives suggests it restarted about 21 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for [US] ICEFUSE TEST SERVER 1?

Linux hosts [US] ICEFUSE TEST SERVER 1, which runs Rust network protocol 2635 and build 167904. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does [US] ICEFUSE TEST SERVER 1 serve?

No region tag is published by [US] ICEFUSE TEST SERVER 1, but its name points to North America. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 216.39.240.61:28012.

What is the performance like on [US] ICEFUSE TEST SERVER 1?

In the last 48 hours, it averaged 30 server fps, with a low of 30. The highest entity count was 34,000, covering buildings, deployables and all other objects. Memory usage reached up to 2,421 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What changes on [US] ICEFUSE TEST SERVER 1 on wipe day?

Recent wipes saw an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 2.

What wipe pattern does [US] ICEFUSE TEST SERVER 1 follow?

The wipe cycle for [US] ICEFUSE TEST SERVER 1 is every Tuesday at 03:07 and every 3 weeks on Saturday at 03:07 UTC. On Tuesday 20 October at 03:07 UTC the next wipe is expected. The present world dates from 2 days ago. Its tags show wipes happening every week.

Connect to the server

What steps are needed to join [US] ICEFUSE TEST SERVER 1?

Joining is done by opening the console (F1) and running client.connect 216.39.240.61:28012. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://icefuse.com/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,^d,^i,gmvanilla,cs167904,ts100

Game

gmvanilla
Game mode Survival in its vanilla form.
mp100
Max players The server has 100 slots.
ts100
Group limit The maximum team size is 100.
v2635
Protocol Joining requires the same protocol: 2635.
cs167904
Build The game build is 167904.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^w
Weekly Wipes are weekly.

Gameplay

^d
Combat training Practise your aim and PvP skills; the loot is supplied.
^i
Battlefield Quick PvP action with kits and increased rates.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.