Rust Player Count
85,170 playing now

Online217.114.180.19:28015checked 12m ago

HMAORUST|Classic +

biweekly wipes vanilla
Players now 0/ 200 0% full
7-day average 0 peak 4
Rank #4,907 top 22%
Last wipe 12d ago biweekly schedule
Next wipe 1d 0h Thu 15 Oct, 19:10 UTC

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 19:10 UTC, in 1d 0h. Its biweekly schedule tag · low confidence

Usual gap 13.7 days between real wipes
Wipe-day peak 4 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

1d 0hThu 15 Oct, 19:10 UTC
15d 0hThu 29 Oct, 19:10 UTC
22d 0hThu 5 Nov, 19:00 UTC FW
29d 0hThu 12 Nov, 19:10 UTC
43d 0hThu 26 Nov, 19:10 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:10 UTC FW12d ago 3 – running 0
Fri 18 Sep, 02:16 UTC26d ago 4 halved by day 1 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 180 on average 131/ 200
Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 85 on average 100/ 200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 67 on average 45/ 200
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 46 on average 33/ 200
ARENA BR SOLO | VANILLA | LATAM |SA · groups of 8+ · biweekly · 39 on average 19/ 200
[BR] CLT Rustico SOLO/DUO Full Wipe [11/10]SA · groups of 8+ · biweekly · 37 on average 24/ 150

Quick answers

from the figures on this page

Rules and settings

What are the server rules for HMAORUST|Classic +?

A gather rate is absent from the name of HMAORUST|Classic +. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.

What is the map on HMAORUST|Classic +?

The game generates a procedural map of size 4,300 with seed 1320960489 for HMAORUST|Classic +. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can HMAORUST|Classic + be found in Rust Player Count lists and filters?

The Rust Player Count lists that HMAORUST|Classic + fits are: Best Rust PvE servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What information do the tags on HMAORUST|Classic + convey?

The game's server browser reads these tags from HMAORUST|Classic +: gmvanilla (Game mode): Unmodified survival gameplay; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on HMAORUST|Classic +?

0 of 200 slots are filled on HMAORUST|Classic + right now. The average player count for the last seven days is 0, and the highest point was 4. The busiest time in the last 48 hours was 16:00 UTC, with an average of 3 players.

What position does HMAORUST|Classic + hold among Rust servers?

Over the last seven days, HMAORUST|Classic + is #4,907 for player hours, placing it in the top 22% of ranked servers.

Server details

What is the uptime and reliability of HMAORUST|Classic +?

Right now, HMAORUST|Classic + is up. It reports an uptime that puts the last restart at roughly 41 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for HMAORUST|Classic +?

Linux hosts HMAORUST|Classic +, which runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of HMAORUST|Classic +?

A region is not published by HMAORUST|Classic +. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 217.114.180.19:28015.

Is HMAORUST|Classic + lag-free?

In the last 48 hours, it averaged 226 server fps, with a low of 215. Up to 103,687 entities were present, including buildings, deployables and other world objects. Peak memory use was 4,209 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What should you expect on HMAORUST|Classic + during a wipe?

Recent wipes saw an average peak of 4 players. 38 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 1.

What wipe pattern does HMAORUST|Classic + follow?

The prediction follows its tag because too few of HMAORUST|Classic +'s wipes are recorded to confirm the schedule. Thursday 15 October at 19:10 UTC is when the next wipe is due. The present world dates from 12 days 23 hours ago. A biweekly wipe schedule appears in its tags.

Connect to the server

How can I connect to HMAORUST|Classic +?

Joining is done by opening the console (F1) and running client.connect 217.114.180.19:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^v,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp200
Max players Capacity: 200 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.