Rust Player Count
51,126 playing now

Offline217.119.77.167:28115checked 17d ago

RustCommerce-POC-Inbound-Carbon

moddedcarbon
Players now 0/ 1 0% full
7-day average 0 peak –
Rank #16,841 top 72%
Last wipe 17d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 13:07 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 128/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 153/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 38/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 10/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 34/ 700

Quick answers

from the figures on this page

Settings and map

What configuration does RustCommerce-POC-Inbound-Carbon use?

No gather rate appears in the name of RustCommerce-POC-Inbound-Carbon. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on RustCommerce-POC-Inbound-Carbon?

A procedural map, generated by the game, runs on RustCommerce-POC-Inbound-Carbon.

Tags and filters

Where can RustCommerce-POC-Inbound-Carbon be found in Rust Player Count lists and filters?

These Rust Player Count lists include RustCommerce-POC-Inbound-Carbon: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the tags on RustCommerce-POC-Inbound-Carbon?

For the game's server browser, RustCommerce-POC-Inbound-Carbon publishes: gmrust (Game mode): The usual Rust survival experience; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): It uses Carbon for plugins. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does RustCommerce-POC-Inbound-Carbon have?

RustCommerce-POC-Inbound-Carbon is offline at the moment; the last time it was seen was 17 days 15 hours ago.

What position does RustCommerce-POC-Inbound-Carbon hold among Rust servers?

Over the last seven days, RustCommerce-POC-Inbound-Carbon is #16,841 for player hours, placing it in the top 72% of ranked servers.

Server details

What is the online status and reliability of RustCommerce-POC-Inbound-Carbon?

RustCommerce-POC-Inbound-Carbon is down at the moment and was last seen 17 days 15 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 26 September 2026.

What Rust version is used on RustCommerce-POC-Inbound-Carbon?

Rust network protocol 2633 and build 165217 on Linux is what RustCommerce-POC-Inbound-Carbon uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does RustCommerce-POC-Inbound-Carbon serve?

A region is not published by RustCommerce-POC-Inbound-Carbon. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 217.119.77.167:28115.

Wipe schedule

What should you expect on RustCommerce-POC-Inbound-Carbon during a wipe?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does RustCommerce-POC-Inbound-Carbon follow?

The rhythm of wipes on RustCommerce-POC-Inbound-Carbon cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 17 days 21 hours ago.

Join the server

What steps are needed to join RustCommerce-POC-Inbound-Carbon?

Joining is done by opening the console (F1) and running client.connect 217.119.77.167:28115. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp1
Max players The server has 1 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.