Offline217.160.158.24:26100checked 1d ago
4Netplayers Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for 4Netplayers Rust Server?
A gather rate is absent from the name of 4Netplayers Rust Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
What is the map on 4Netplayers Rust Server?
4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can 4Netplayers Rust Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include 4Netplayers Rust Server: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on 4Netplayers Rust Server?
For the game's server browser, 4Netplayers Rust Server publishes: gmvanilla (Game mode): Standard vanilla survival; mp16 (Max players): 16 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How full is 4Netplayers Rust Server?
The server 4Netplayers Rust Server is offline at present, with its last appearance 29 hours ago. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours was 1 players at 23:00 UTC.
Where does 4Netplayers Rust Server sit in the rankings?
For player hours in the last seven days, 4Netplayers Rust Server ranks #11,451 and is in the top 52% of all ranked servers.
About the server
What is the online status and reliability of 4Netplayers Rust Server?
4Netplayers Rust Server is down at the moment and was last seen 29 hours ago. Based on the uptime it reports, the last restart was about 8 hours ago. For the last 1 full day, it was online for 17 of 24 hours, a 71% uptime. Rust Player Count recorded it for the first time on 12 October 2026.
What is the Rust version for 4Netplayers Rust Server?
Linux hosts 4Netplayers Rust Server, which runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of 4Netplayers Rust Server?
No region is published by 4Netplayers Rust Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 217.160.158.24:26100.
Is 4Netplayers Rust Server lag-free?
In the last 48 hours, it averaged 30 server fps, with a low of 30. The maximum number of entities it carried was 89,585, which includes buildings, deployables and everything else. At its highest, it used 2,201 MB of memory. What players perceive as lag comes from low fps and a rising entity count.
Wipe schedule
When does 4Netplayers Rust Server wipe?
With so few of 4Netplayers Rust Server's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 47 hours.
Connect to the server
What steps are needed to join 4Netplayers Rust Server?
Joining is done by opening the console (F1) and running client.connect 217.160.158.24:26100. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp16,ptrak,$r?,v2634,gmvanilla,cs167584,ts8
Game
gmvanilla
mp16
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.