Rust Player Count
33,689 playing now

OnlineEU217.182.195.192:28015checked 11m ago

[ESP][PVE] InsOMNio | Events | Missions | RaidableBases

biweekly wipes moddedoxidepve
Players now 0/ 50 0% full
7-day average 1 peak 4
Rank #3,854 top 17% · #1355 in EU
Last wipe 12d ago biweekly schedule
Next wipe 1d 13h Thu 15 Oct, 19:25 UTC

Players

AveragePeak
00.511.5207:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

01020304007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 19:25 UTC, in 1d 13h. Its biweekly schedule tag · low confidence

Usual gap 14.1 days between real wipes
Wipe-day peak 3 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

1d 13hThu 15 Oct, 19:25 UTC
15d 13hThu 29 Oct, 19:25 UTC
22d 12hThu 5 Nov, 19:00 UTC FW
29d 13hThu 12 Nov, 19:25 UTC
43d 13hThu 26 Nov, 19:25 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:25 UTC FW12d ago 5 – running 0
Thu 17 Sep, 17:37 UTC26d ago 1 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average 74/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 54 on average 8/ 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 31 on average 1/ 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 29 on average 14/ 100
[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 27 on average 4/ 100
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 27 on average 13/ 200

Quick answers

from the figures on this page

Settings and map

What are the server rules for [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

No gather rate appears in the name of [ESP][PVE] InsOMNio | Events | Missions | RaidableBases. Up to 8 players per group, which is the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

[ESP][PVE] InsOMNio | Events | Missions | RaidableBases runs a procedural map of size 3,300 with seed 1337, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: InsOMNio Maps.

Tags, lists and filters

Where can [ESP][PVE] InsOMNio | Events | Missions | RaidableBases be found in Rust Player Count lists and filters?

These Rust Player Count lists include [ESP][PVE] InsOMNio | Events | Missions | RaidableBases: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you interpret the tags on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

For the game's server browser, [ESP][PVE] InsOMNio | Events | Missions | RaidableBases publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): Build number: 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^b (Biweekly): Wipes happen once every fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay; EU (Europe): It appears under Europe when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

Right now, 0 players are on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases, which has 50 slots. The seven-day average is 1 players, with a peak of 4. The busiest time in the last 48 hours was 15:00 UTC, with an average of 1 players.

Where does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases sit in the rankings?

In the last seven days, [ESP][PVE] InsOMNio | Events | Missions | RaidableBases is #3,854 for player hours, #1,355 in Europe, and within the top 17% of ranked servers.

Server details

How reliable is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases, and is it online?

You can find [ESP][PVE] InsOMNio | Events | Missions | RaidableBases online at the moment. The uptime it gives suggests it restarted about 22 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

Linux hosts [ESP][PVE] InsOMNio | Events | Missions | RaidableBases, which runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

With its EU tag, [ESP][PVE] InsOMNio | Events | Missions | RaidableBases lists itself in Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 217.182.195.192:28015.

Is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases lag-free?

The server ran at an average of 30 fps over the last 48 hours, never falling below 24. The highest entity count was 76,947, covering buildings, deployables and all other objects. Memory usage reached up to 2,846 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What happens on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases when a wipe occurs?

Recent wipes saw an average peak of 3 players. The latest wipe saw its biggest crowd 26 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases wipe?

The prediction follows its tag because too few of [ESP][PVE] InsOMNio | Events | Missions | RaidableBases's wipes are recorded to confirm the schedule. Thursday 15 October at 19:25 UTC is when the next wipe is due. It has been running its current world for 12 days 10 hours. Every two weeks is the wipe interval published in its tags.

How to join

What steps are needed to join [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

To get in, press F1 in Rust and enter client.connect 217.182.195.192:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,EU,^p,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build Build number: 167584.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.