OnlineEU217.182.197.185:28014checked 8m ago
Revenants.gg Rust CoD Zombies
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 49, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:00 UTC FW12d ago | 49 | – | running | 0 |
| Mon 28 Sep, 09:30 UTC15d ago | 2 | held half | 3.4 days | 1 |
| Sun 27 Sep, 12:31 UTC16d ago | 6 | – | 0.9 days | 1 |
| Sat 26 Sep, 13:20 UTC17d ago | 6 | – | 1 days | 1 |
| Fri 25 Sep, 10:43 UTC18d ago | 3 | – | 1.1 days | 0 |
| Thu 24 Sep, 18:52 UTC19d ago | 2 | – | 0.7 days | 1 |
| Sat 19 Sep, 10:41 UTC24d ago | 2 | halved by day 1 | 5.3 days | 1 |
| Fri 18 Sep, 20:55 UTC25d ago | 2 | – | 0.6 days | 1 |
| Fri 18 Sep, 10:46 UTC25d ago | 2 | – | 0.4 days | 1 |
| Thu 17 Sep, 19:14 UTC26d ago | 2 | – | 0.6 days | 1 |
| Thu 17 Sep, 09:26 UTC26d ago | 1 | – | 0.4 days | 1 |
| Wed 16 Sep, 17:16 UTC27d ago | 1 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does Revenants.gg Rust CoD Zombies use?
A gather rate is absent from the name of Revenants.gg Rust CoD Zombies. The group limit is the game's default of 8 players. minigames & battle royale is the game mode, battle royale, arenas, Bedwars, parkour. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. VAC is on, Valve's anti-cheat.
What map is used on Revenants.gg Rust CoD Zombies?
The game generates a procedural map of size 3,500 with seed 28219 for Revenants.gg Rust CoD Zombies. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Revenants.gg COD ZOMBIES.
Tags and filters
Who is responsible for Revenants.gg Rust CoD Zombies?
A revenants.gg hostname is published by Revenants.gg Rust CoD Zombies, and no other server we track uses it.
Where can Revenants.gg Rust CoD Zombies be found in Rust Player Count lists and filters?
The Rust Player Count lists that Revenants.gg Rust CoD Zombies fits are: Rust aim training servers, EU Rust servers, Modded Rust servers, Rust PvE servers and Rust zombie servers, listed live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Revenants.gg Rust CoD Zombies?
These are the tags Revenants.gg Rust CoD Zombies publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^e (Minigames): The server hosts minigames such as Bedwars, parkour and arenas; ^d (Combat training): You are handed the loot for aim and PvP training; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running; EU (Europe): You can find it in the Europe section of the server browser. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How many players does Revenants.gg Rust CoD Zombies have?
0 of 100 slots are filled on Revenants.gg Rust CoD Zombies right now. The seven-day average is 0 players, with a peak of 3. The highest average in the last 48 hours was 0 players at 21:00 UTC.
Where does Revenants.gg Rust CoD Zombies sit in the rankings?
Revenants.gg Rust CoD Zombies ranks #10,403 for player hours over the past seven days, #2,209 in Europe, and is in the top 47% of all ranked servers.
Server details
What is the uptime and reliability of Revenants.gg Rust CoD Zombies?
You can find Revenants.gg Rust CoD Zombies online at the moment. The uptime it gives suggests it restarted about 8 days 6 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 16 September 2026 is when Rust Player Count first saw it.
What Rust version is used on Revenants.gg Rust CoD Zombies?
Windows hosts Revenants.gg Rust CoD Zombies, which runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Revenants.gg Rust CoD Zombies?
In Europe, Revenants.gg Rust CoD Zombies lists itself with its EU tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 217.182.197.185:28014.
How well does Revenants.gg Rust CoD Zombies perform?
Over the last 48 hours, the average server fps was 97, and it never dropped below 91. The highest entity count was 749, covering buildings, deployables and all other objects. Memory usage reached up to 2,643 MB. A climbing entity count and low fps are felt as lag by players.
Wipe days
What changes on Revenants.gg Rust CoD Zombies on wipe day?
Recent wipes saw an average peak of 19 players. The latest wipe saw its biggest crowd 17 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What wipe pattern does Revenants.gg Rust CoD Zombies follow?
No next wipe can be predicted for Revenants.gg Rust CoD Zombies, as it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 12 days 2 hours ago.
Join the server
How can I connect to Revenants.gg Rust CoD Zombies?
To get in, press F1 in Rust and enter client.connect 217.182.197.185:28014. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://revenants.gg is its website.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^z,^y,^e,^d,EU,^p,gmrust,cs166652,ts8
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Gameplay
^e
^d
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
