Rust Player Count
39,843 playing now

Online217.212.193.137:28015checked 13m ago

Lost Vikings Test Server

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,885 top 72%
Last wipe 64d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 64/ 300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 17/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 4/ 200

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Lost Vikings Test Server use?

A gather rate is absent from the name of Lost Vikings Test Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on Lost Vikings Test Server?

A procedural map of size 4,250 is what Lost Vikings Test Server runs, generated by the game with seed 547515507. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can Lost Vikings Test Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Lost Vikings Test Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the tags on Lost Vikings Test Server?

The game's server browser reads these tags from Lost Vikings Test Server: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2632 (Protocol): Joining requires the same protocol: 2632; cs160556 (Build): The game build is 160556; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is Lost Vikings Test Server?

0 of 50 slots are filled on Lost Vikings Test Server right now. For the past week, the average number of players was 0.

Where does Lost Vikings Test Server sit in the rankings?

Over the last seven days, Lost Vikings Test Server is #15,885 for player hours, placing it in the top 72% of ranked servers.

Server details

What is the uptime and reliability of Lost Vikings Test Server?

Lost Vikings Test Server is currently online. The uptime it gives suggests it restarted about 4 days 21 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for Lost Vikings Test Server?

Rust network protocol 2632 and build 160556 on Linux is what Lost Vikings Test Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Lost Vikings Test Server serve?

A region is not published by Lost Vikings Test Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 217.212.193.137:28015.

What is the performance like on Lost Vikings Test Server?

The server ran at an average of 51 fps over the last 48 hours, never falling below 34. The highest entity count was 101,948, covering buildings, deployables and all other objects. Peak memory use was 3,834 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What wipe pattern does Lost Vikings Test Server follow?

With so few of Lost Vikings Test Server's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 64 days 21 hours ago.

Connect to the server

How can I connect to Lost Vikings Test Server?

To get in, press F1 in Rust and enter client.connect 217.212.193.137:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2632
Protocol Joining requires the same protocol: 2632.
cs160556
Build The game build is 160556.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.