Rust Player Count
52,834 playing now

Offline217.87.231.46:28015checked 8d ago

MoonRust [261 Devblog]

modded
Players now 0/ 25 0% full
7-day average 0 peak –
Rank #15,962 top 71%
Last wipe 10d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 0.8 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:37 UTC10d ago 0 – running 0
Fri 2 Oct, 15:39 UTC11d ago 0 – 0.8 days 0
Fri 2 Oct, 07:07 UTC11d ago 0 – 0.4 days 0
Thu 1 Oct, 06:34 UTC12d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 44/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 16/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 27/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average 27/ 200

Quick answers

from the figures on this page

Rules and settings

Which rules govern MoonRust [261 Devblog]?

No gather rate appears in the name of MoonRust [261 Devblog]. There is no published group limit. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Anti-cheat VAC from Valve is on.

Which map is running on MoonRust [261 Devblog]?

A procedural map, generated by the game, runs on MoonRust [261 Devblog].

Tags and filters

Where can MoonRust [261 Devblog] be found in Rust Player Count lists and filters?

These Rust Player Count lists include MoonRust [261 Devblog]: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Last wipe: In the last 2 weeks.

What is the meaning of the tags on MoonRust [261 Devblog]?

For the game's server browser, MoonRust [261 Devblog] publishes: gmrust (Game mode): Survival as standard in Rust; mp25 (Max players): Capacity: 25 slots; v2332 (Protocol): Joining requires the same protocol: 2332; ptrak (Networking): The network layer is RakNet, Rust's standard one; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): This server is Modded; plugins or settings affect how it plays; h955eb6e7 (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin; stok (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is MoonRust [261 Devblog]?

MoonRust [261 Devblog] is offline at the moment; the last time it was seen was 8 days 8 hours ago.

Where does MoonRust [261 Devblog] sit in the rankings?

For player hours in the last seven days, MoonRust [261 Devblog] ranks #15,962 and is in the top 71% of all ranked servers.

Server details

How reliable is MoonRust [261 Devblog], and is it online?

MoonRust [261 Devblog] is down at the moment and was last seen 8 days 8 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Its first appearance in Rust Player Count was on 30 September 2026.

What Rust version is used on MoonRust [261 Devblog]?

Rust network protocol 2332 on Windows is what MoonRust [261 Devblog] uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does MoonRust [261 Devblog] serve?

No region is published by MoonRust [261 Devblog]. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 217.87.231.46:28015.

Wipe information

What changes on MoonRust [261 Devblog] on wipe day?

The average busiest point in recent wipes reached 0 players. The latest wipe saw its biggest crowd 0 hours in.

What wipe pattern does MoonRust [261 Devblog] follow?

No next wipe can be predicted for MoonRust [261 Devblog], as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 10 days 11 hours ago.

How to join

What is the process to join MoonRust [261 Devblog]?

Open the Rust console with F1, then type client.connect 217.87.231.46:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp25,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival as standard in Rust.
mp25
Max players Capacity: 25 slots.
v2332
Protocol Joining requires the same protocol: 2332.
ptrak
Networking The network layer is RakNet, Rust's standard one.

Mods and access

oxide
Oxide This server uses Oxide (uMod) for plugins.
modded
Modded This server is Modded; plugins or settings affect how it plays.

Other

h955eb6e7
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.
stok
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.