Rust Player Count
41,219 playing now

Online220.158.19.177:28015checked 7m ago

Tomoshibi Test Server

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #13,674 top 61%
Last wipe 12d ago no schedule published
Next wipe 22d 10h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence

Wipe-day peak 1 players, last three wipes

Coming wipes

22d 10hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:15 UTC FW12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 80/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 80/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 23/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 20/ 700

Quick answers

from the figures on this page

Rules and settings

What configuration does Tomoshibi Test Server use?

The name of Tomoshibi Test Server does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on Tomoshibi Test Server?

Tomoshibi Test Server runs a procedural map of size 4,500 with seed 13825, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Tomoshibi Test Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Tomoshibi Test Server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Tomoshibi Test Server?

These are the tags Tomoshibi Test Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs on game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is Tomoshibi Test Server?

With 10 slots, Tomoshibi Test Server has 0 players at the moment. The seven-day average is 0 players, with a peak of 1.

How does Tomoshibi Test Server compare in server rankings?

Over the last seven days, Tomoshibi Test Server is #13,674 for player hours, placing it in the top 61% of ranked servers.

Server details

What is the uptime and reliability of Tomoshibi Test Server?

Right now, Tomoshibi Test Server is up. The uptime it gives suggests it restarted about 13 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on Tomoshibi Test Server?

Rust network protocol 2634 and build 166494 on Linux is what Tomoshibi Test Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Tomoshibi Test Server?

No region is published by Tomoshibi Test Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 220.158.19.177:28015.

Is Tomoshibi Test Server lag-free?

The server ran at an average of 109 fps over the last 48 hours, never falling below 51. Up to 118,413 entities were present, including buildings, deployables and other world objects. Peak memory use was 4,190 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What changes on Tomoshibi Test Server on wipe day?

Recent wipes saw an average peak of 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does Tomoshibi Test Server wipe?

Wipes happen once a month on Tomoshibi Test Server, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 12 days 13 hours ago.

How to join

How can I connect to Tomoshibi Test Server?

Joining is done by opening the console (F1) and running client.connect 220.158.19.177:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players Capacity: 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build It runs on game build 166494.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.