Rust Player Count
35,127 playing now

Offline220.81.49.75:28015checked 13h ago

sang save

moddedoxide
Players now 1/ 50 2% full
7-day average 1 peak 3
Rank #7,924 top 35%
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75111:0012:0013:0014:0015:00

Hourly average and peak, UTC.

Server performance

05010015020011:0012:0013:0014:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 05:45 UTC4d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 26/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 21/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 12/ 700

Quick answers

from the figures on this page

Settings and map

What are the server rules for sang save?

The name of sang save does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on sang save?

sang save runs a procedural map of size 3,500 with seed 352165132, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can sang save be found in Rust Player Count lists and filters?

These Rust Player Count lists include sang save: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on sang save convey?

These are the tags sang save publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on sang save?

Currently offline, sang save was last seen 13 hours ago. With a peak of 3, the average over seven days is 1 players. In the past 48 hours, the peak activity occurred at 12:00 UTC, averaging 1 players.

Where does sang save sit in the rankings?

Over the last seven days, sang save is #7,924 for player hours, placing it in the top 35% of ranked servers.

Server details

What is the online status and reliability of sang save?

Currently offline, sang save was last seen 13 hours ago. The uptime it gives suggests it restarted about 3 hours ago. For the last 4 full days, it was online for 7 of 96 hours, a 7% uptime. 9 October 2026 is when Rust Player Count first saw it.

What Rust version is used on sang save?

Rust network protocol 2634 and build 167781 on Windows is what sang save uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of sang save?

There is no region published by sang save. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 220.81.49.75:28015.

How well does sang save perform?

In the last 48 hours, it averaged 176 server fps, with a low of 154. Up to 65,557 entities were present, including buildings, deployables and other world objects. Peak memory use was 1,925 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What happens on sang save when a wipe occurs?

Across its recent wipes, the busiest times averaged 2 players. 2 hours after the latest wipe, the crowd hit its peak.

How often does sang save wipe?

With so few of sang save's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 4 days 22 hours ago.

How to join

How can I connect to sang save?

To get in, press F1 in Rust and enter client.connect 220.81.49.75:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp50
Max players Capacity: 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.