Rust Player Count
41,514 playing now

Online222.154.252.119:28027checked 8m ago

rustyonmars

biweekly wipes moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,960 top 71%
Last wipe 12d ago biweekly schedule
Next wipe 1d 23h Fri 16 Oct, 09:02 UTC

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 09:02 UTC, in 1d 23h. Its biweekly schedule tag · low confidence

Usual gap 1.5 days between real wipes
Wipe-day peak 1 players, last three wipes

Coming wipes

1d 23hFri 16 Oct, 09:02 UTC
15d 23hFri 30 Oct, 09:02 UTC
22d 9hThu 5 Nov, 19:00 UTC FW
29d 23hFri 13 Nov, 09:02 UTC
43d 23hFri 27 Nov, 09:02 UTC

The first 48 hours of its last wipes

Fri 2 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:02 UTC12d ago 1 – running 0
Wed 30 Sep, 21:12 UTC13d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 19 on average 6/ 100
СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 8 on average 1/ 200
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 6 on average 2/ 100
35+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 6 on average 2/ 125
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 5 on average 3/ 200
Lumber BoyzNA · groups of 8+ · biweekly · 4 on average 0/ 50

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for rustyonmars?

A gather rate is absent from the name of rustyonmars. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on rustyonmars?

rustyonmars runs a procedural map of size 4,500 with seed 20260907, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can rustyonmars be found in Rust Player Count lists and filters?

The Rust Player Count lists that rustyonmars fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you interpret the tags on rustyonmars?

The game's server browser reads these tags from rustyonmars: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): Build number: 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks, a wipe takes place; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How many players does rustyonmars have?

With 50 slots, rustyonmars has 0 players at the moment. For the past week, the average number of players was 0.

Where does rustyonmars sit in the rankings?

Over the last seven days, rustyonmars is #15,960 for player hours, placing it in the top 71% of ranked servers.

Server information

What is the uptime and reliability of rustyonmars?

You can find rustyonmars online at the moment. It reports an uptime that puts the last restart at roughly 4 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for rustyonmars?

On Linux, rustyonmars runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of rustyonmars?

No region is published by rustyonmars. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 222.154.252.119:28027.

Is rustyonmars lag-free?

The server ran at an average of 130 fps over the last 48 hours, never falling below 90. The highest entity count was 159,401, covering buildings, deployables and all other objects. At its highest, it used 3,730 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What changes on rustyonmars on wipe day?

Across its recent wipes, the busiest times averaged 1 players. 2 hours after the latest wipe, the crowd hit its peak.

How often does rustyonmars wipe?

With too few of rustyonmars's wipes on record to verify the schedule, the tag guides the prediction. A wipe is scheduled for Friday 16 October at 09:02 UTC. It has been running its current world for 12 days. Every two weeks is the wipe interval published in its tags.

Connect to the server

What is the process to join rustyonmars?

Joining is done by opening the console (F1) and running client.connect 222.154.252.119:28027. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://rustyonmars.com/rust/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build Build number: 167584.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.