Rust Player Count
92,447 playing now

OnlineEA222.224.192.138:28018checked 9m ago

[JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]

biweekly wipes moddedoxidepve
Players now 1/ 40 2% full
7-day average 2 peak 12
Rank #2,398 top 11% · #244 in EA
Last wipe 11d ago biweekly schedule
Next wipe 2d 20h Fri 16 Oct, 13:17 UTC

Players

AveragePeak
0510152018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 11% of all ranked servers, top 47% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 13:17 UTC, in 2d 20h. Its biweekly schedule tag · low confidence

Usual gap 14.9 days between real wipes
Wipe-day peak 13 players, last three wipes
Crowd held 0% else halves by day 11

Coming wipes

2d 20hFri 16 Oct, 13:17 UTC
16d 20hFri 30 Oct, 13:17 UTC
23d 1hThu 5 Nov, 19:00 UTC FW
30d 20hFri 13 Nov, 13:17 UTC
44d 20hFri 27 Nov, 13:17 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:17 UTC11d ago 12 – running 0
Thu 17 Sep, 14:50 UTC26d ago 14 halved by day 11 14.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 59 on average 55/ 200
[喜相逢] PVE丨仿官原倍丨萌新养老EA · groups of 12+ · biweekly · 9 on average 4/ 100
[JP][PvE]mameserver初心者おいで!EA · groups of 8+ · biweekly · 7 on average 1/ 65
[PVE][JP] そば鯖 Raidable Bases 初心者大歓迎EA · groups of 16+ · biweekly · 4 on average 2/ 50
『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老EA · groups of 8+ · biweekly · 3 on average 1/ 100
『蓝天PVE』 原倍 | 仿官 | 突袭 | 萌新 | 养老EA · groups of 8+ · biweekly · 2 on average 2/ 100

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

No gather rate appears in the name of [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]. The group limit is the game's default of 8 players. The server runs pve, other players cannot be fought. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

[JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] uses a custom map, size 4,000. You can get the map file from this page.

Tags, lists and filters

Who is responsible for [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

The same operator most likely runs [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] and 5 other servers we track, which all publish a ikkunn53.com hostname.

Where can [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] be found in Rust Player Count lists and filters?

The Rust Player Count lists that [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] fits are: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

For the game's server browser, [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] publishes: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks, a wipe takes place; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay; EA (East Asia): It appears under East Asia when browsing servers; rustmaps (Custom tag): The owner or a plugin added this non-standard Rust tag. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

Right now, 1 players are on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA], which has 40 slots. With a peak of 12, the average over seven days is 2 players. The highest average in the last 48 hours was 10 players at 14:00 UTC.

How does [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] compare in server rankings?

For player hours in the last seven days, [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] is #2,398 overall, #244 in Asia, and in the top 11% of all ranked servers.

About the server

What is the uptime and reliability of [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

Right now, [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] is up. It reports an uptime that puts the last restart at roughly 6 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

Windows hosts [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA], which runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] serve?

With its EA tag, [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] lists itself in Asia. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 222.224.192.138:28018.

What is the performance like on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

The server ran at an average of 58 fps over the last 48 hours, never falling below 54. Up to 126,735 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 3,667 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What should you expect on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] during a wipe?

Across its recent wipes, the busiest times averaged 13 players. 39 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 11.

How often does [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] wipe?

With too few of [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]'s wipes on record to verify the schedule, the tag guides the prediction. A wipe is scheduled for Friday 16 October at 13:17 UTC. It has been running its current world for 11 days 3 hours. Its tags list a wipe schedule of every two weeks.

Connect to the server

What steps are needed to join [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

To get in, press F1 in Rust and enter client.connect 222.224.192.138:28018. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://www.ikkunn53.com/rust is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,EA,^p,gmrust,cs166652,ts8,^o^z,rustmaps

Game

gmrust
Game mode The usual Rust survival experience.
mp40
Max players Capacity: 40 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

EA
East Asia It appears under East Asia when browsing servers.

Other

rustmaps
Custom tag The owner or a plugin added this non-standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.