Rust Player Count
61,072 playing now

Offline23.109.123.133:2079checked 14h ago

My Rust Server | ScalaCube

moddedoxide
Players now 0/ 150 0% full
7-day average 0 peak –
Rank #15,874 top 72%
Last wipe 1d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeakWipe
0123407:0010:0013:0015:0018:0021:00Wiped Wed 14 Oct, 07:49 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040007:0010:0013:0015:0018:0021:00Wiped Wed 14 Oct, 07:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 146/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 94/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 21/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 40/ 700

Quick answers

from the figures on this page

Rules and settings

What are the server rules for My Rust Server | ScalaCube?

A gather rate is absent from the name of My Rust Server | ScalaCube. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on My Rust Server | ScalaCube?

My Rust Server | ScalaCube runs a procedural map of size 4,000 with seed 12345, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can My Rust Server | ScalaCube be found in Rust Player Count lists and filters?

These Rust Player Count lists include My Rust Server | ScalaCube: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What information do the tags on My Rust Server | ScalaCube convey?

These are the tags My Rust Server | ScalaCube publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp150 (Max players): The server has 150 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on My Rust Server | ScalaCube?

The server My Rust Server | ScalaCube is offline at present, with its last appearance 14 hours ago. For the past week, the average number of players was 0.

Where does My Rust Server | ScalaCube sit in the rankings?

For player hours in the last seven days, My Rust Server | ScalaCube ranks #15,874 and is in the top 72% of all ranked servers.

Server information

What is the uptime and reliability of My Rust Server | ScalaCube?

Currently offline, My Rust Server | ScalaCube was last seen 14 hours ago. Based on the uptime it reports, the last restart was about 13 hours ago. Its first appearance in Rust Player Count was on 14 October 2026.

What Rust version is used on My Rust Server | ScalaCube?

Rust network protocol 2634 and build 167781 on Linux is what My Rust Server | ScalaCube uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of My Rust Server | ScalaCube?

No region is published by My Rust Server | ScalaCube. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 23.109.123.133:2079.

What is the performance like on My Rust Server | ScalaCube?

Over the last 48 hours, the average server fps was 220, and it never dropped below 161. Up to 91,190 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 2,521 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What wipe pattern does My Rust Server | ScalaCube follow?

The rhythm of wipes on My Rust Server | ScalaCube cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 28 hours.

Join the server

What is the process to join My Rust Server | ScalaCube?

To get in, press F1 in Rust and enter client.connect 23.109.123.133:2079. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp150
Max players The server has 150 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.