Rust Player Count
59,955 playing now

Online23.109.46.105:25648checked 13m ago

ER Test server 1

moddedoxide
Players now 0/ 500 0% full
7-day average 0 peak –
Rank #15,955 top 72%
Last wipe 18h ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
0123414:0018:0022:0002:0006:0010:00Wiped Tue 13 Oct, 17:45 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040014:0018:0022:0002:0006:0010:00Wiped Tue 13 Oct, 17:45 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.4 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 17:45 UTC18h ago – – running 0
Fri 9 Oct, 09:05 UTC5d ago 0 – 4.4 days 0
Wed 7 Oct, 18:17 UTC6d ago 0 – 1.6 days 0
Mon 5 Oct, 22:31 UTC8d ago 0 – 1.8 days 0
Sun 4 Oct, 20:23 UTC9d ago 2 – 1.1 days 0
Sun 4 Oct, 12:17 UTC10d ago 2 – 0.3 days 0
Fri 2 Oct, 13:51 UTC11d ago 1 – 1.9 days 0
Thu 1 Oct, 20:34 UTC FW12d ago 1 – 0.7 days 0
Wed 30 Sep, 22:06 UTC13d ago 1 – 0.9 days 1
Tue 29 Sep, 20:08 UTC14d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 182/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 190/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 48/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 44/ 700

Quick answers

from the figures on this page

Rules and settings

What are the server rules for ER Test server 1?

No gather rate appears in the name of ER Test server 1. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on ER Test server 1?

ER Test server 1 runs a procedural map of size 4,500 with seed 1, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: Custom Map.

Tags, lists and filters

Where can ER Test server 1 be found in Rust Player Count lists and filters?

The Rust Player Count lists that ER Test server 1 fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What information do the tags on ER Test server 1 convey?

The game's server browser reads these tags from ER Test server 1: gmrust (Game mode): The usual Rust survival experience; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is ER Test server 1?

With 500 slots, ER Test server 1 has 0 players at the moment. For the past week, the average number of players was 0.

Where does ER Test server 1 sit in the rankings?

For player hours in the last seven days, ER Test server 1 ranks #15,955 and is in the top 72% of all ranked servers.

About the server

How reliable is ER Test server 1, and is it online?

Right now, ER Test server 1 is up. Based on the uptime it reports, the last restart was about 8 hours ago. In the last 7 full days, it was up for 109 of 168 hours, which is 65% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for ER Test server 1?

Linux hosts ER Test server 1, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of ER Test server 1?

There is no region published by ER Test server 1. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 23.109.46.105:25648.

How well does ER Test server 1 perform?

In the last 48 hours, it averaged 231 server fps, with a low of 70. The maximum number of entities it carried was 193,086, which includes buildings, deployables and everything else. Memory usage reached up to 3,289 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What should you expect on ER Test server 1 during a wipe?

The average busiest point in recent wipes reached 0 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does ER Test server 1 wipe?

With irregular wipe times on ER Test server 1, no next wipe is possible to predict. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 18 hours ago.

How to join

How can I connect to ER Test server 1?

Open the Rust console with F1, then type client.connect 23.109.46.105:25648. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.