Online23.175.41.6:28015checked 9m ago
DodoLink Rust
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does DodoLink Rust use?
No gather rate appears in the name of DodoLink Rust. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What map is used on DodoLink Rust?
DodoLink Rust runs a procedural map of size 3,500 with seed 848213, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.
Server tags
Where can DodoLink Rust be found in Rust Player Count lists and filters?
The Rust Player Count lists that DodoLink Rust fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you interpret the tags on DodoLink Rust?
For the game's server browser, DodoLink Rust publishes: gmrust (Game mode): The usual Rust survival experience; mp60 (Max players): 60 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2631 (Protocol): Your game version needs to be on protocol 2631 to connect; cs158240 (Build): It runs on game build 158240; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How many players does DodoLink Rust have?
Right now, 0 players are on DodoLink Rust, which has 60 slots. The average player count for the past seven days is 0.
How does DodoLink Rust compare in server rankings?
For player hours in the last seven days, DodoLink Rust ranks #15,903 and is in the top 72% of all ranked servers.
Server information
What is the uptime and reliability of DodoLink Rust?
You can find DodoLink Rust online at the moment. It reports an uptime that puts the last restart at roughly 11 days 10 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on DodoLink Rust?
Rust network protocol 2631 and build 158240 on Linux is what DodoLink Rust uses. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find DodoLink Rust?
There is no region published by DodoLink Rust. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 23.175.41.6:28015.
What is the performance like on DodoLink Rust?
Over the last 48 hours, the average server fps was 101, and it never dropped below 85. Up to 70,128 entities were present, including buildings, deployables and other world objects. Peak memory use was 4,143 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What wipe pattern does DodoLink Rust follow?
With so few of DodoLink Rust's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 72 days 12 hours ago.
Join the server
What steps are needed to join DodoLink Rust?
Open the Rust console with F1, then type client.connect 23.175.41.6:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp60,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z
Game
gmrust
mp60
ts8
v2631
cs158240
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.