Rust Player Count
77,590 playing now

Offline23.81.34.186:27015checked 11h ago

Testing Server | by hionet.com

vanillamoddedoxide
Players now 0/ 5 0% full
7-day average 0 peak –
Rank #15,892 top 72%
Last wipe 12h ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
0123407:0008:00Wiped Wed 14 Oct, 07:11 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.1 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Wed 23 SepTue 22 SepMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 07:11 UTC12h ago – – running 0
Wed 23 Sep, 17:10 UTC21d ago 0 – – 0
Tue 22 Sep, 15:09 UTC22d ago 0 – 1.1 days 0
Mon 21 Sep, 17:05 UTC23d ago 0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 123/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 167/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 23/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 57/ 700

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Testing Server | by hionet.com?

The name of Testing Server | by hionet.com does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.

What is the map on Testing Server | by hionet.com?

A procedural map of size 3,500 is what Testing Server | by hionet.com runs, generated by the game with seed 1606757962. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Testing Server | by hionet.com be found in Rust Player Count lists and filters?

The Rust Player Count lists that Testing Server | by hionet.com fits are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you interpret the tags on Testing Server | by hionet.com?

For the game's server browser, Testing Server | by hionet.com publishes: gmvanilla (Game mode): Standard vanilla survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is Testing Server | by hionet.com?

Currently offline, Testing Server | by hionet.com was last seen 11 hours ago. The average player count for the past seven days is 0.

How does Testing Server | by hionet.com compare in server rankings?

Testing Server | by hionet.com is in the top 72% of all ranked servers with a rank of #15,892 for player hours over the past seven days.

Server details

What is the uptime and reliability of Testing Server | by hionet.com?

Last seen 11 hours ago, Testing Server | by hionet.com is offline right now. It reports an uptime that puts the last restart at roughly 3 minutes ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 16 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Testing Server | by hionet.com?

Rust network protocol 2634 and build 167781 on Linux is what Testing Server | by hionet.com uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Testing Server | by hionet.com serve?

There is no region published by Testing Server | by hionet.com. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 23.81.34.186:27015.

Is Testing Server | by hionet.com lag-free?

Over the last 48 hours, the average server fps was 30, and it never dropped below 30. The maximum number of entities it carried was 57,887, which includes buildings, deployables and everything else. At its highest, it used 1,539 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What changes on Testing Server | by hionet.com on wipe day?

Recent wipes saw an average peak of 0 players. The latest wipe saw its biggest crowd 0 hours in.

When does Testing Server | by hionet.com wipe?

No next wipe can be predicted for Testing Server | by hionet.com, as it wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 12 hours.

Join the server

What steps are needed to join Testing Server | by hionet.com?

Open the Rust console with F1, then type client.connect 23.81.34.186:27015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://hionet.com.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp5
Max players The server has 5 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.