Rust Player Count
40,940 playing now

Online24.113.60.221:28015checked 12m ago

Nitro

Players now 2/ 50 4% full
7-day average 1 peak 6
Rank #3,955 top 18%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123406:0010:0014:0017:0021:0001:00

Hourly average and peak, UTC.

Server performance

010020030040006:0010:0014:0017:0021:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 9 days between real wipes
Wipe-day peak 4 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:49 UTC2d ago 3 – running 3
Fri 2 Oct, 04:27 UTC11d ago 5 held half 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 153/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average 97/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 340 on average 412/ 450
Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average 106/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 28/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 109/ 150

Quick answers

from the figures on this page

Settings and map

What configuration does Nitro use?

A gather rate is absent from the name of Nitro. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is used on Nitro?

The game generates a procedural map of size 4,500 with seed 1337 for Nitro. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can Nitro be found in Rust Player Count lists and filters?

These Rust Player Count lists include Nitro: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What information do the tags on Nitro convey?

These are the tags Nitro publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is Nitro?

With 50 slots, Nitro has 2 players at the moment. With a peak of 6, the average over seven days is 1 players. The busiest time in the last 48 hours was 01:00 UTC, with an average of 2 players.

How does Nitro compare in server rankings?

Nitro is in the top 18% of all ranked servers with a rank of #3,955 for player hours over the past seven days.

About the server

What is the online status and reliability of Nitro?

Right now, Nitro is up. The uptime it gives suggests it restarted about 18 hours ago. For the last 7 full days, it was online for 97 of 168 hours, a 58% uptime. Rust Player Count recorded it for the first time on 27 September 2026.

What Rust version is used on Nitro?

On Windows, Nitro runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

What region does Nitro serve?

A region is not published by Nitro. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 24.113.60.221:28015.

How well does Nitro perform?

In the last 48 hours, it averaged 219 server fps, with a low of 197. Up to 122,251 entities were present, including buildings, deployables and other world objects. At its highest, it used 3,235 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What should you expect on Nitro during a wipe?

The average busiest point in recent wipes reached 4 players. The latest wipe saw its biggest crowd 0 hours in. Half that peak was maintained until the next wipe in 100% of recent wipes.

What wipe pattern does Nitro follow?

Too few wipes are recorded for Nitro to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 2 days 23 hours ago.

Connect to the server

How can I connect to Nitro?

Open the Rust console with F1, then type client.connect 24.113.60.221:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.