Rust Player Count
33,853 playing now

Offline24.122.85.83:28015checked 6d ago

Testserv

Players now 0/ 4 0% full
7-day average 0 peak 1
Rank #12,433 top 56%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:34 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 194/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average 101/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average 250/ 350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average 102/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 15/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 84/ 300

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Testserv?

A gather rate is absent from the name of Testserv. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

What map is used on Testserv?

A procedural map, generated by the game, runs on Testserv.

Tags and filters

Where can Testserv be found in Rust Player Count lists and filters?

The Rust Player Count lists that Testserv fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on Testserv convey?

These are the tags Testserv publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167187 (Build): Build number: 167187; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is Testserv?

Testserv is offline at the moment; the last time it was seen was 6 days 4 hours ago. The average player count for the last seven days is 0, and the highest point was 1.

How does Testserv compare in server rankings?

Testserv is in the top 56% of all ranked servers with a rank of #12,433 for player hours over the past seven days.

Server information

What is the uptime and reliability of Testserv?

Currently offline, Testserv was last seen 6 days 4 hours ago. It was up 1% of the time over the last 6 full days, 2 of 144 hours. Rust Player Count recorded it for the first time on 7 October 2026.

What Rust version is used on Testserv?

Rust network protocol 2634 and build 167187 on Windows is what Testserv uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Testserv serve?

No region is published by Testserv. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 24.122.85.83:28015.

Wipe schedule

What should you expect on Testserv during a wipe?

Recent wipes saw an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak.

When does Testserv wipe?

Too few wipes are recorded for Testserv to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 6 days 9 hours.

Connect to the server

What steps are needed to join Testserv?

Open the Rust console with F1, then type client.connect 24.122.85.83:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167187,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp4
Max players 4 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167187
Build Build number: 167187.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.