Rust Player Count
85,442 playing now

Offline24.23.172.255:28015checked 12d ago

RustNK Test Server

teams off moddedcarbonhardcore
Players now 1/ 10 10% full
7-day average 0 peak –
Rank #14,314 top 60%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep29 Sep1 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.4 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 22:46 UTC12d ago 1 – running 0
Wed 30 Sep, 04:19 UTC13d ago 1 – 0.8 days 0
Tue 29 Sep, 18:06 UTC14d ago 1 – 0.4 days 0
Thu 17 Sep, 21:59 UTC25d ago 0 – 11.8 days 0
Tue 15 Sep, 21:46 UTC27d ago 0 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survivalno group limit · biweekly · 7 on average 6/ 100
Blackland#001 | HardcoreNA · no group limit · monthly · 3 on average 4/ 100
TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · monthly · 3 on average 1/ 100
Stumpy Hardcore Solo Only | No Tech Tree | Raid WindowNA · no group limit · biweekly · 2 on average 4/ 50
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average 2/ 50
Wompa Land Hardcore PVE |Zombies|AI|1xgroups of 8+ · 1x · 1 on average 2/ 100

Quick answers

from the figures on this page

Settings and map

What configuration does RustNK Test Server use?

A gather rate is absent from the name of RustNK Test Server. There is no published group limit. hardcore is the game mode, Facepunch's most difficult mode. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What map is used on RustNK Test Server?

A procedural map is what RustNK Test Server runs, generated by the game.

Server tags

Where can RustNK Test Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that RustNK Test Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 2 weeks.

How should you interpret the tags on RustNK Test Server?

These are the tags RustNK Test Server publishes for the game's server browser: gmhardcore (Game mode): A tougher ruleset, hardcore; mp10 (Max players): The server has 10 slots; ts0 (Group limit): No teams on this server; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166427 (Build): It runs on game build 166427; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is RustNK Test Server?

The server RustNK Test Server is offline at present, with its last appearance 12 days 20 hours ago.

What position does RustNK Test Server hold among Rust servers?

For player hours in the last seven days, RustNK Test Server ranks #14,314 and is in the top 60% of all ranked servers.

Server information

What is the online status and reliability of RustNK Test Server?

RustNK Test Server is down at the moment and was last seen 12 days 20 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for RustNK Test Server?

Rust network protocol 2634 and build 166427 on Windows is what RustNK Test Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of RustNK Test Server?

A region is not published by RustNK Test Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 24.23.172.255:28015.

Wipe information

What happens on RustNK Test Server when a wipe occurs?

Recent wipes saw an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does RustNK Test Server follow?

With irregular wipe times on RustNK Test Server, no next wipe is possible to predict. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 12 days 20 hours ago.

Connect to the server

How can I connect to RustNK Test Server?

Open the Rust console with F1, then type client.connect 24.23.172.255:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166427,ts0,^z,^y

Game

gmhardcore
Game mode A tougher ruleset, hardcore.
mp10
Max players The server has 10 slots.
ts0
Group limit No teams on this server.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166427
Build It runs on game build 166427.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.