Rust Player Count
90,318 playing now

Online24.42.149.142:28015checked 12m ago

RustDockerServerOnWhy

Players now 0/ 500 0% full
7-day average 0 peak 2
Rank #6,996 top 31%
Last wipe 11d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 13.5 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepFri 4 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:15 UTC FW11d ago 2 – running 0
Wed 30 Sep, 23:26 UTC12d ago 2 – 1 days 0
Fri 4 Sep, 23:28 UTC38d ago – – 26 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 412 on average 514/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 364 on average 456/ 525
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average 279/ 300
Rustoria.co - EU LongEU · groups of 14+ · monthly · 339 on average 426/ 475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 301 on average 69/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 285 on average 352/ 400

Quick answers

from the figures on this page

Settings and map

What are the server rules for RustDockerServerOnWhy?

No gather rate appears in the name of RustDockerServerOnWhy. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is off.

What map is used on RustDockerServerOnWhy?

A procedural map is what RustDockerServerOnWhy runs, generated by the game.

Tags and filters

Where can RustDockerServerOnWhy be found in Rust Player Count lists and filters?

These Rust Player Count lists include RustDockerServerOnWhy: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on RustDockerServerOnWhy?

The game's server browser reads these tags from RustDockerServerOnWhy: gmrust (Game mode): The usual Rust survival experience; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How many players does RustDockerServerOnWhy have?

Right now, 0 players are on RustDockerServerOnWhy, which has 500 slots. With a peak of 2, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 20:00 UTC, averaging 1 players.

What position does RustDockerServerOnWhy hold among Rust servers?

For player hours in the last seven days, RustDockerServerOnWhy ranks #6,996 and is in the top 31% of all ranked servers.

Server information

How reliable is RustDockerServerOnWhy, and is it online?

RustDockerServerOnWhy is currently online. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on RustDockerServerOnWhy?

Linux hosts RustDockerServerOnWhy, which runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of RustDockerServerOnWhy?

No region is published by RustDockerServerOnWhy. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 24.42.149.142:28015.

Wipe schedule

What happens on RustDockerServerOnWhy when a wipe occurs?

Across its recent wipes, the busiest times averaged 2 players. The latest wipe saw its biggest crowd 0 hours in.

How often does RustDockerServerOnWhy wipe?

No next wipe can be predicted for RustDockerServerOnWhy, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 11 days 19 hours ago.

Connect to the server

What is the process to join RustDockerServerOnWhy?

Open the Rust console with F1, then type client.connect 24.42.149.142:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp500
Max players 500 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build It runs on game build 167584.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.