Rust Player Count
85,447 playing now

Offline24.45.218.201:28015checked 31d ago

Project Plagued - LOCAL Flying Car v0.2 Test

moddedoxide
Players now 0/ 5 0% full
7-day average 0 peak –
Rank – score 0
Last wipe 33d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 170/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 187/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 36/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 68/ 700

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Project Plagued - LOCAL Flying Car v0.2 Test?

A gather rate is absent from the name of Project Plagued - LOCAL Flying Car v0.2 Test. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Tags and filters

Where can Project Plagued - LOCAL Flying Car v0.2 Test be found in Rust Player Count lists and filters?

The Rust Player Count lists that Project Plagued - LOCAL Flying Car v0.2 Test fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the tags on Project Plagued - LOCAL Flying Car v0.2 Test?

For the game's server browser, Project Plagued - LOCAL Flying Car v0.2 Test publishes: gmrust (Game mode): The usual Rust survival experience; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Joining requires the same protocol: 2633; cs162989 (Build): Build number: 162989; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is Project Plagued - LOCAL Flying Car v0.2 Test?

The server Project Plagued - LOCAL Flying Car v0.2 Test is offline at present, with its last appearance 31 days 11 hours ago.

About the server

How reliable is Project Plagued - LOCAL Flying Car v0.2 Test, and is it online?

Last seen 31 days 11 hours ago, Project Plagued - LOCAL Flying Car v0.2 Test is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for Project Plagued - LOCAL Flying Car v0.2 Test?

On Windows, Project Plagued - LOCAL Flying Car v0.2 Test runs Rust network protocol 2633 and build 162989. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Project Plagued - LOCAL Flying Car v0.2 Test?

A region is not published by Project Plagued - LOCAL Flying Car v0.2 Test. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 24.45.218.201:28015.

Wipe information

How often does Project Plagued - LOCAL Flying Car v0.2 Test wipe?

Too few wipes are recorded for Project Plagued - LOCAL Flying Car v0.2 Test to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 33 days 21 hours ago.

Connect to the server

What steps are needed to join Project Plagued - LOCAL Flying Car v0.2 Test?

Open the Rust console with F1, then type client.connect 24.45.218.201:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs162989,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp5
Max players 5 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Joining requires the same protocol: 2633.
cs162989
Build Build number: 162989.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.