Rust Player Count
33,649 playing now

Offline24.60.0.80:28015checked 3d ago

Brett's Rust Development Server

moddedoxide
Players now 0/ 5 0% full
7-day average 0 peak –
Rank #15,961 top 71%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct6 Oct10 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:25 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 47/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 37/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 14/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 12/ 700

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Brett's Rust Development Server?

No gather rate appears in the name of Brett's Rust Development Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on Brett's Rust Development Server?

A procedural map is what Brett's Rust Development Server runs, generated by the game.

Tags, lists and filters

Where can Brett's Rust Development Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Brett's Rust Development Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Brett's Rust Development Server?

These are the tags Brett's Rust Development Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on Brett's Rust Development Server?

Currently offline, Brett's Rust Development Server was last seen 3 days 4 hours ago. For the past week, the average number of players was 0.

How does Brett's Rust Development Server compare in server rankings?

Over the last seven days, Brett's Rust Development Server is #15,961 for player hours, placing it in the top 71% of ranked servers.

Server details

What is the online status and reliability of Brett's Rust Development Server?

Last seen 3 days 4 hours ago, Brett's Rust Development Server is offline right now. For the last 7 full days, it was online for 77 of 168 hours, a 46% uptime. 25 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Brett's Rust Development Server?

On Windows, Brett's Rust Development Server runs Rust network protocol 2634 and build 166494. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Brett's Rust Development Server serve?

There is no region published by Brett's Rust Development Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 24.60.0.80:28015.

Wipe schedule

What happens on Brett's Rust Development Server when a wipe occurs?

The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 0 hours in.

When does Brett's Rust Development Server wipe?

The rhythm of wipes on Brett's Rust Development Server cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 12 days 6 hours ago.

How to join

How can I connect to Brett's Rust Development Server?

Open the Rust console with F1, then type client.connect 24.60.0.80:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp5
Max players 5 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs166494
Build Build number: 166494.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.