Rust Player Count
41,860 playing now

Offline24.79.21.210:28015checked 2h ago

Snooker-efc

moddedoxide
Players now 1/ 17 6% full
7-day average 1 peak 1
Rank #5,740 top 26%
Last wipe 7h ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75111:0015:0000:0014:0019:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 14.1 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:06 UTC7h ago – – running 1
Sat 3 Oct, 10:39 UTC11d ago 1 held half 11.3 days 1
Wed 16 Sep, 13:58 UTC28d ago 1 held half 16.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 22/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 18/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 2/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 11/ 700

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Snooker-efc?

The name of Snooker-efc does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on Snooker-efc?

A procedural map is what Snooker-efc runs, generated by the game.

Tags and filters

Where can Snooker-efc be found in Rust Player Count lists and filters?

The Rust Player Count lists that Snooker-efc fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you interpret the tags on Snooker-efc?

The game's server browser reads these tags from Snooker-efc: gmrust (Game mode): The usual Rust survival experience; mp17 (Max players): The server has 17 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is Snooker-efc?

Snooker-efc is offline at the moment; the last time it was seen was 2 hours ago. With a peak of 1, the average over seven days is 1 players. In the past 48 hours, the peak activity occurred at 12:00 UTC, averaging 1 players.

Where does Snooker-efc sit in the rankings?

Snooker-efc is in the top 26% of all ranked servers with a rank of #5,740 for player hours over the past seven days.

Server details

What is the uptime and reliability of Snooker-efc?

Snooker-efc is down at the moment and was last seen 2 hours ago. It was up 29% of the time over the last 7 full days, 48 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Snooker-efc?

On Windows, Snooker-efc runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Snooker-efc?

No region is published by Snooker-efc. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 24.79.21.210:28015.

Wipe schedule

What should you expect on Snooker-efc during a wipe?

Across its recent wipes, the busiest times averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does Snooker-efc wipe?

Wipes on Snooker-efc come at irregular times, leaving no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 7 hours.

Connect to the server

What is the process to join Snooker-efc?

To get in, press F1 in Rust and enter client.connect 24.79.21.210:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp17,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp17
Max players The server has 17 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.