Rust Player Count
41,219 playing now

OfflineEU3.27.38.18:29015checked 10d ago

RedLava.World | Rust

vanillamoddedoxide
Players now 0/ 200 0% full
7-day average 0 peak –
Rank #15,989 top 71% · #2493 in EU
Last wipe 10d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 80/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 23/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 20/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 5/ 200

Quick answers

from the figures on this page

Settings and map

Which rules govern RedLava.World | Rust?

No gather rate appears in the name of RedLava.World | Rust. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.

Which map is running on RedLava.World | Rust?

A procedural map of size 3,500 is what RedLava.World | Rust runs, generated by the game with seed 12345. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can RedLava.World | Rust be found in Rust Player Count lists and filters?

These Rust Player Count lists include RedLava.World | Rust: EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on RedLava.World | Rust?

The game's server browser reads these tags from RedLava.World | Rust: gmvanilla (Game mode): Unmodified survival gameplay; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EU (Europe): It appears under Europe when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on RedLava.World | Rust?

RedLava.World | Rust is offline at the moment; the last time it was seen was 10 days 7 hours ago.

What position does RedLava.World | Rust hold among Rust servers?

For player hours in the last seven days, RedLava.World | Rust is #15,989 overall, #2,493 in Europe, and in the top 71% of all ranked servers.

Server details

What is the uptime and reliability of RedLava.World | Rust?

Last seen 10 days 7 hours ago, RedLava.World | Rust is offline right now. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 3 October 2026 is when Rust Player Count first saw it.

What Rust version is used on RedLava.World | Rust?

Rust network protocol 2634 and build 166652 on Linux is what RedLava.World | Rust uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does RedLava.World | Rust serve?

Its EU tag shows RedLava.World | Rust lists itself in Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 3.27.38.18:29015.

Wipe schedule

How often does RedLava.World | Rust wipe?

The rhythm of wipes on RedLava.World | Rust cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 10 days 16 hours ago.

Join the server

What is the process to join RedLava.World | Rust?

To get in, press F1 in Rust and enter client.connect 3.27.38.18:29015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://redlava.world.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^v,EU,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp200
Max players 200 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.