Rust Player Count
45,736 playing now

Offline31.129.78.22:28015checked 1d ago

test trainning

Players now 1/ 1 100% full
7-day average 1 peak 1
Rank #12,464 top 56%
Last wipe 1d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeakWipe
00.250.50.75121:0022:00Wiped Tue 13 Oct, 21:00 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 392 on average 309/ 350
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 329 on average 195/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 142/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 312 on average 218/ 225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average 40/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 267 on average 216/ 250

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for test trainning?

No gather rate appears in the name of test trainning. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

What is the map on test trainning?

A procedural map, generated by the game, runs on test trainning.

Tags, lists and filters

Where can test trainning be found in Rust Player Count lists and filters?

The Rust Player Count lists that test trainning fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What information do the tags on test trainning convey?

For the game's server browser, test trainning publishes: gmvanilla (Game mode): Standard vanilla survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is test trainning?

test trainning is offline at the moment; the last time it was seen was 35 hours ago. The average player count for the last seven days is 1, and the highest point was 1. The busiest time in the last 48 hours was 22:00 UTC, with an average of 1 players.

What position does test trainning hold among Rust servers?

Over the last seven days, test trainning is #12,464 for player hours, placing it in the top 56% of ranked servers.

Server information

What is the online status and reliability of test trainning?

test trainning is down at the moment and was last seen 35 hours ago. It was up 0% of the time over the last 1 full day, 0 of 24 hours. Rust Player Count recorded it for the first time on 13 October 2026.

What is the Rust version for test trainning?

Rust network protocol 2634 and build 167781 on Windows is what test trainning uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of test trainning?

No region is published by test trainning. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 31.129.78.22:28015.

Wipe information

When does test trainning wipe?

The rhythm of wipes on test trainning cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 37 hours ago.

Join the server

How can I connect to test trainning?

To get in, press F1 in Rust and enter client.connect 31.129.78.22:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Standard vanilla survival.
mp1
Max players The server has 1 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.