Rust Player Count
48,339 playing now

Offline31.134.43.62:28015checked 4d ago

My Server Name+server.port

moddedoxide
Players now 0/ 500 0% full
7-day average 0 peak –
Rank #15,947 top 72%
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 08:25 UTC4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 107/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 111/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 32/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 11/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 29/ 700

Quick answers

from the figures on this page

Rules, map and settings

What configuration does My Server Name+server.port use?

A gather rate is absent from the name of My Server Name+server.port. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on My Server Name+server.port?

A procedural map is what My Server Name+server.port runs, generated by the game.

Tags and filters

Where can My Server Name+server.port be found in Rust Player Count lists and filters?

The Rust Player Count lists that My Server Name+server.port fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you interpret the tags on My Server Name+server.port?

The game's server browser reads these tags from My Server Name+server.port: gmrust (Game mode): Survival as standard in Rust; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on My Server Name+server.port?

The server My Server Name+server.port is offline at present, with its last appearance 4 days ago. For the past week, the average number of players was 0.

What position does My Server Name+server.port hold among Rust servers?

Over the last seven days, My Server Name+server.port is #15,947 for player hours, placing it in the top 72% of ranked servers.

Server information

What is the online status and reliability of My Server Name+server.port?

My Server Name+server.port is down at the moment and was last seen 4 days ago. In the last 3 full days, it was up for 0 of 72 hours, which is 0% uptime. 10 October 2026 is when Rust Player Count first saw it.

What Rust version is used on My Server Name+server.port?

Rust network protocol 2634 and build 167398 on Windows is what My Server Name+server.port uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find My Server Name+server.port?

A region is not published by My Server Name+server.port. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 31.134.43.62:28015.

Wipe schedule

What changes on My Server Name+server.port on wipe day?

The average busiest point in recent wipes reached 0 players. The latest wipe saw its biggest crowd 0 hours in.

When does My Server Name+server.port wipe?

Too few wipes are recorded for My Server Name+server.port to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 4 days 1 hours ago.

Connect to the server

How can I connect to My Server Name+server.port?

Joining is done by opening the console (F1) and running client.connect 31.134.43.62:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.