Rust Player Count
44,598 playing now

Offline31.135.199.171:28015checked 9d ago

Server_216_DevBlog

modded
Players now 1/ 10 10% full
7-day average 0 peak –
Rank #14,436 top 64%
Last wipe 32d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep1 Oct4 Oct8 Oct12 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 79/ 300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 16/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 25/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 4/ 200

Quick answers

from the figures on this page

Settings and map

What configuration does Server_216_DevBlog use?

The name of Server_216_DevBlog does not state a gather rate. There is no published group limit. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Anti-cheat VAC from Valve is off.

What is the map on Server_216_DevBlog?

A procedural map is what Server_216_DevBlog runs, generated by the game.

Server tags

Where can Server_216_DevBlog be found in Rust Player Count lists and filters?

These Rust Player Count lists include Server_216_DevBlog: Modded Rust servers. You can find it on the server list using these filters: Type: Modded.

What information do the tags on Server_216_DevBlog convey?

The game's server browser reads these tags from Server_216_DevBlog: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; v2180 (Protocol): Your game version needs to be on protocol 2180 to connect; oxide (Oxide): The plugin framework Oxide (uMod) is in use; modded (Modded): It appears under Modded because plugins or settings modify the game; hdf93daba (Custom tag): The owner or a plugin added this non-standard Rust tag; stok (Custom tag): The owner or a plugin added this non-standard Rust tag. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on Server_216_DevBlog?

Currently offline, Server_216_DevBlog was last seen 9 days 18 hours ago.

What position does Server_216_DevBlog hold among Rust servers?

Server_216_DevBlog is in the top 64% of all ranked servers with a rank of #14,436 for player hours over the past seven days.

Server information

What is the uptime and reliability of Server_216_DevBlog?

Currently offline, Server_216_DevBlog was last seen 9 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 15 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Server_216_DevBlog?

On Windows, Server_216_DevBlog runs Rust network protocol 2180. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Server_216_DevBlog?

No region is published by Server_216_DevBlog. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 31.135.199.171:28015.

Wipe information

When does Server_216_DevBlog wipe?

With so few of Server_216_DevBlog's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 32 days 15 hours.

Join the server

What is the process to join Server_216_DevBlog?

Open the Rust console with F1, then type client.connect 31.135.199.171:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,v2180,hdf93daba,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players Capacity: 10 slots.
v2180
Protocol Your game version needs to be on protocol 2180 to connect.

Mods and access

oxide
Oxide The plugin framework Oxide (uMod) is in use.
modded
Modded It appears under Modded because plugins or settings modify the game.

Other

hdf93daba
Custom tag The owner or a plugin added this non-standard Rust tag.
stok
Custom tag The owner or a plugin added this non-standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.