Offline31.180.158.121:28015checked 30d ago
nameserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for nameserver?
A gather rate is absent from the name of nameserver. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.
What is the map on nameserver?
A procedural map is what nameserver runs, generated by the game.
Tags, lists and filters
Where can nameserver be found in Rust Player Count lists and filters?
The Rust Player Count lists that nameserver fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on nameserver?
The game's server browser reads these tags from nameserver: gmrust (Game mode): The usual Rust survival experience; mp15 (Max players): 15 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs on game build 163794; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How many players does nameserver have?
The server nameserver is offline at present, with its last appearance 30 days 13 hours ago.
Server information
What is the uptime and reliability of nameserver?
Currently offline, nameserver was last seen 30 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on nameserver?
Windows hosts nameserver, which runs Rust network protocol 2633 and build 163794. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does nameserver serve?
A region is not published by nameserver. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 31.180.158.121:28015.
Wipe information
What wipe pattern does nameserver follow?
With so few of nameserver's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 30 days 17 hours ago.
How to join
How can I connect to nameserver?
Open the Rust console with F1, then type client.connect 31.180.158.121:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp15
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.