Rust Player Count
33,702 playing now

Offline31.186.54.181:28015checked 14h ago

54 INFINITY

moddedoxide
Players now 1/ 54 2% full
7-day average 0 peak 1
Rank #9,544 top 43%
Last wipe 16h ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75106:0008:0010:0011:0013:0015:00Wiped Tue 13 Oct, 13:54 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040006:0008:0010:0011:0013:0015:00Wiped Tue 13 Oct, 13:54 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 2.1 days between real wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:54 UTC16h ago – – running 1
Sun 11 Oct, 10:46 UTC2d ago 1 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 44/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 34/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 14/ 700

Quick answers

from the figures on this page

Settings and map

Which rules govern 54 INFINITY?

The name of 54 INFINITY does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on 54 INFINITY?

54 INFINITY runs a procedural map of size 3,000 with seed 1627336182, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can 54 INFINITY be found in Rust Player Count lists and filters?

These Rust Player Count lists include 54 INFINITY: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What information do the tags on 54 INFINITY convey?

For the game's server browser, 54 INFINITY publishes: gmrust (Game mode): The usual Rust survival experience; mp54 (Max players): The server has 54 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on 54 INFINITY?

54 INFINITY is offline at the moment; the last time it was seen was 14 hours ago. With a peak of 1, the average over seven days is 0 players. The busiest time in the last 48 hours was 11:00 UTC, with an average of 1 players.

How does 54 INFINITY compare in server rankings?

Over the last seven days, 54 INFINITY is #9,544 for player hours, placing it in the top 43% of ranked servers.

About the server

How reliable is 54 INFINITY, and is it online?

Currently offline, 54 INFINITY was last seen 14 hours ago. Based on the uptime it reports, the last restart was about 1 hours ago. In the last 2 full days, it was up for 10 of 48 hours, which is 21% uptime. Rust Player Count recorded it for the first time on 11 October 2026.

What is the Rust version for 54 INFINITY?

Rust network protocol 2634 and build 167398 on Windows is what 54 INFINITY uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does 54 INFINITY serve?

A region is not published by 54 INFINITY. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 31.186.54.181:28015.

How well does 54 INFINITY perform?

In the last 48 hours, it averaged 221 server fps, with a low of 158. The highest entity count was 43,579, covering buildings, deployables and all other objects. At its highest, it used 1,224 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What should you expect on 54 INFINITY during a wipe?

Recent wipes saw an average peak of 1 players. 45 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 100% of recent wipes.

What wipe pattern does 54 INFINITY follow?

Too few wipes are recorded for 54 INFINITY to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 16 hours ago.

Connect to the server

How can I connect to 54 INFINITY?

Joining is done by opening the console (F1) and running client.connect 31.186.54.181:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp54,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp54
Max players The server has 54 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.