Offline31.186.54.181:28015checked 14h ago
54 INFINITY
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:54 UTC16h ago | – | – | running | 1 |
| Sun 11 Oct, 10:46 UTC2d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern 54 INFINITY?
The name of 54 INFINITY does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What is the map on 54 INFINITY?
54 INFINITY runs a procedural map of size 3,000 with seed 1627336182, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.
Server tags
Where can 54 INFINITY be found in Rust Player Count lists and filters?
These Rust Player Count lists include 54 INFINITY: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What information do the tags on 54 INFINITY convey?
For the game's server browser, 54 INFINITY publishes: gmrust (Game mode): The usual Rust survival experience; mp54 (Max players): The server has 54 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
What is the player count on 54 INFINITY?
54 INFINITY is offline at the moment; the last time it was seen was 14 hours ago. With a peak of 1, the average over seven days is 0 players. The busiest time in the last 48 hours was 11:00 UTC, with an average of 1 players.
How does 54 INFINITY compare in server rankings?
Over the last seven days, 54 INFINITY is #9,544 for player hours, placing it in the top 43% of ranked servers.
About the server
How reliable is 54 INFINITY, and is it online?
Currently offline, 54 INFINITY was last seen 14 hours ago. Based on the uptime it reports, the last restart was about 1 hours ago. In the last 2 full days, it was up for 10 of 48 hours, which is 21% uptime. Rust Player Count recorded it for the first time on 11 October 2026.
What is the Rust version for 54 INFINITY?
Rust network protocol 2634 and build 167398 on Windows is what 54 INFINITY uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does 54 INFINITY serve?
A region is not published by 54 INFINITY. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 31.186.54.181:28015.
How well does 54 INFINITY perform?
In the last 48 hours, it averaged 221 server fps, with a low of 158. The highest entity count was 43,579, covering buildings, deployables and all other objects. At its highest, it used 1,224 MB of memory. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
What should you expect on 54 INFINITY during a wipe?
Recent wipes saw an average peak of 1 players. 45 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 100% of recent wipes.
What wipe pattern does 54 INFINITY follow?
Too few wipes are recorded for 54 INFINITY to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 16 hours ago.
Connect to the server
How can I connect to 54 INFINITY?
Joining is done by opening the console (F1) and running client.connect 31.186.54.181:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp54,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp54
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.