Rust Player Count
52,528 playing now

Offline31.210.52.135:28015checked 15d ago

My Staging Test Server

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,577 top 65%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep27 Sep29 Sep2 Oct5 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 1.1 days between real wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

Thu 24 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 16:12 UTC19d ago 1 – running 0
Wed 23 Sep, 14:13 UTC20d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 225/ 275
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average 216/ 275
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average 361/ 350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average 187/ 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 37/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 177/ 275

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern My Staging Test Server?

No gather rate appears in the name of My Staging Test Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

Which map is running on My Staging Test Server?

A procedural map is what My Staging Test Server runs, generated by the game.

Server tags

Where can My Staging Test Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that My Staging Test Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on My Staging Test Server?

For the game's server browser, My Staging Test Server publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs165654 (Build): It runs on game build 165654; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is My Staging Test Server?

The server My Staging Test Server is offline at present, with its last appearance 15 days 8 hours ago.

What position does My Staging Test Server hold among Rust servers?

Over the last seven days, My Staging Test Server is #15,577 for player hours, placing it in the top 65% of ranked servers.

About the server

What is the uptime and reliability of My Staging Test Server?

Last seen 15 days 8 hours ago, My Staging Test Server is offline right now. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on My Staging Test Server?

Windows hosts My Staging Test Server, which runs Rust network protocol 2634 and build 165654. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find My Staging Test Server?

A region is not published by My Staging Test Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 31.210.52.135:28015.

Wipe schedule

What should you expect on My Staging Test Server during a wipe?

The average busiest point in recent wipes reached 1 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does My Staging Test Server wipe?

With so few of My Staging Test Server's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 19 days 7 hours ago.

How to join

What is the process to join My Staging Test Server?

To get in, press F1 in Rust and enter client.connect 31.210.52.135:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs165654,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs165654
Build It runs on game build 165654.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.