Offline31.23.183.90:28015checked 30d ago
TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does TEST use?
The name of TEST does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.
What is the map on TEST?
A procedural map, generated by the game, runs on TEST.
Tags, lists and filters
Where can TEST be found in Rust Player Count lists and filters?
These Rust Player Count lists include TEST: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you interpret the tags on TEST?
The game's server browser reads these tags from TEST: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163794 (Build): Build number: 163794; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
How full is TEST?
TEST is offline at the moment; the last time it was seen was 30 days 5 hours ago.
What position does TEST hold among Rust servers?
TEST is in the top – of all ranked servers with a rank of #12,998 for player hours over the past seven days.
About the server
What is the uptime and reliability of TEST?
TEST is down at the moment and was last seen 30 days 5 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 14 September 2026.
What Rust version is used on TEST?
On Windows, TEST runs Rust network protocol 2633 and build 163794. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does TEST serve?
No region is published by TEST. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 31.23.183.90:28015.
Wipe schedule
When does TEST wipe?
With so few of TEST's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 30 days 5 hours.
How to join
How can I connect to TEST?
Open the Rust console with F1, then type client.connect 31.23.183.90:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.