Rust Player Count
82,976 playing now

Online31.43.151.33:28015checked 11m ago

InDev|MakeFun

moddedcarbon
Players now 0/ 15 0% full
7-day average 0 peak 1
Rank #9,477 top 42%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct9 Oct11 Oct13 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:19 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 119/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 178/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average 82/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 27/ 1000
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average 80/ 200

Quick answers

from the figures on this page

Settings and map

What are the server rules for InDev|MakeFun?

A gather rate is absent from the name of InDev|MakeFun. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on InDev|MakeFun?

A procedural map, generated by the game, runs on InDev|MakeFun.

Server tags

Where can InDev|MakeFun be found in Rust Player Count lists and filters?

The Rust Player Count lists that InDev|MakeFun fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on InDev|MakeFun?

These are the tags InDev|MakeFun publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does InDev|MakeFun have?

Right now, 0 players are on InDev|MakeFun, which has 15 slots. The seven-day average is 0 players, with a peak of 1.

How does InDev|MakeFun compare in server rankings?

Over the last seven days, InDev|MakeFun is #9,477 for player hours, placing it in the top 42% of ranked servers.

About the server

How reliable is InDev|MakeFun, and is it online?

You can find InDev|MakeFun online at the moment. For the last 7 full days, it was online for 121 of 168 hours, a 72% uptime. Rust Player Count recorded it for the first time on 2 October 2026.

What is the Rust version for InDev|MakeFun?

On Windows, InDev|MakeFun runs Rust network protocol 2634 and build 166586. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of InDev|MakeFun?

No region is published by InDev|MakeFun. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 31.43.151.33:28015.

Wipe schedule

What happens on InDev|MakeFun when a wipe occurs?

The average busiest point in recent wipes reached 1 players. 2 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does InDev|MakeFun follow?

The rhythm of wipes on InDev|MakeFun cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 10 days 8 hours.

Join the server

How can I connect to InDev|MakeFun?

Joining is done by opening the console (F1) and running client.connect 31.43.151.33:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp15
Max players 15 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.