Online31.70.90.35:28015checked 13m ago
DutchRust Staging Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:26 UTC19d ago | 1 | – | running | 0 |
| Wed 16 Sep, 15:12 UTC27d ago | 1 | halved by day 1 | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for DutchRust Staging Test Server?
No gather rate appears in the name of DutchRust Staging Test Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.
What is the map on DutchRust Staging Test Server?
A procedural map of size 4,500 is what DutchRust Staging Test Server runs, generated by the game with seed 1546264209. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can DutchRust Staging Test Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that DutchRust Staging Test Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you interpret the tags on DutchRust Staging Test Server?
The game's server browser reads these tags from DutchRust Staging Test Server: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2635 (Protocol): Joining requires the same protocol: 2635; cs167862 (Build): It runs on game build 167862; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How many players does DutchRust Staging Test Server have?
With 10 slots, DutchRust Staging Test Server has 0 players at the moment. The average player count for the past seven days is 0.
Where does DutchRust Staging Test Server sit in the rankings?
For player hours in the last seven days, DutchRust Staging Test Server ranks #15,967 and is in the top 71% of all ranked servers.
Server details
What is the online status and reliability of DutchRust Staging Test Server?
Right now, DutchRust Staging Test Server is up. Based on the uptime it reports, the last restart was about 3 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on DutchRust Staging Test Server?
On Linux, DutchRust Staging Test Server runs Rust network protocol 2635 and build 167862. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find DutchRust Staging Test Server?
There is no region published by DutchRust Staging Test Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 31.70.90.35:28015.
What is the performance like on DutchRust Staging Test Server?
The server ran at an average of 51 fps over the last 48 hours, never falling below 14. The maximum number of entities it carried was 119,000, which includes buildings, deployables and everything else. Peak memory use was 2,384 MB. A climbing entity count and low fps are felt as lag by players.
Wipe days
What happens on DutchRust Staging Test Server when a wipe occurs?
Recent wipes saw an average peak of 1 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 1.
How often does DutchRust Staging Test Server wipe?
Too few wipes are recorded for DutchRust Staging Test Server to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 19 days 3 hours ago.
How to join
How can I connect to DutchRust Staging Test Server?
To get in, press F1 in Rust and enter client.connect 31.70.90.35:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://dutchrustserver.nl is its website.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmvanilla,cs167862,ts8
Game
gmvanilla
mp10
ts8
v2635
cs167862
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
