Rust Player Count
70,423 playing now

Online34.6.76.50:28015checked 7m ago

C0deX Build&Base Creative

biweekly wipes vanillamoddedoxide
Players now 0/ 40 0% full
7-day average 0 peak 1
Rank #14,342 top 64%
Last wipe 12d ago biweekly schedule
Next wipe 1d 21h Thu 15 Oct, 18:04 UTC

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct5 Oct9 Oct13 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:04 UTC, in 1d 21h. Its biweekly schedule tag · low confidence

Usual gap 1.2 days between real wipes
Wipe-day peak 2 players, last three wipes

Coming wipes

1d 21hThu 15 Oct, 18:04 UTC
15d 21hThu 29 Oct, 18:04 UTC
22d 21hThu 5 Nov, 19:00 UTC FW
29d 21hThu 12 Nov, 18:04 UTC
43d 21hThu 26 Nov, 18:04 UTC

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW12d ago 0 – running 0
Wed 30 Sep, 12:32 UTC13d ago 3 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久EA · groups of 8+ · biweekly · 2 on average 0/ 100
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 104 on average 170/ 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 85 on average 122/ 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average 26/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average 21/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average 28/ 100

Quick answers

from the figures on this page

Rules and settings

What configuration does C0deX Build&Base Creative use?

A gather rate is absent from the name of C0deX Build&Base Creative. The group limit is the game's default of 8 players. build & creative is the game mode, no gathering, just sandbox building. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.

Which map is running on C0deX Build&Base Creative?

C0deX Build&Base Creative runs a procedural map of size 6,000 with seed 847281, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Custom Map.

Tags, lists and filters

Where can C0deX Build&Base Creative be found in Rust Player Count lists and filters?

The Rust Player Count lists that C0deX Build&Base Creative fits are: Rust build and creative servers, Modded Rust servers and Rust creative servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you interpret the tags on C0deX Build&Base Creative?

These are the tags C0deX Build&Base Creative publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, a wipe takes place; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^c (Creative): Sandbox mode: build freely, without gathering resources; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is C0deX Build&Base Creative?

With 40 slots, C0deX Build&Base Creative has 0 players at the moment. With a peak of 1, the average over seven days is 0 players.

What position does C0deX Build&Base Creative hold among Rust servers?

Over the last seven days, C0deX Build&Base Creative is #14,342 for player hours, placing it in the top 64% of ranked servers.

About the server

How reliable is C0deX Build&Base Creative, and is it online?

C0deX Build&Base Creative is currently online. It reports an uptime that puts the last restart at roughly 12 days 1 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 23 September 2026.

What is the Rust version for C0deX Build&Base Creative?

Rust network protocol 2634 and build 166494 on Linux is what C0deX Build&Base Creative uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does C0deX Build&Base Creative serve?

There is no region published by C0deX Build&Base Creative. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 34.6.76.50:28015.

How well does C0deX Build&Base Creative perform?

The server ran at an average of 228 fps over the last 48 hours, never falling below 112. The highest entity count was 3,413, covering buildings, deployables and all other objects. At its highest, it used 8,029 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What changes on C0deX Build&Base Creative on wipe day?

Across its recent wipes, the busiest times averaged 2 players. The latest wipe saw its biggest crowd 0 hours in.

How often does C0deX Build&Base Creative wipe?

The prediction follows its tag because too few of C0deX Build&Base Creative's wipes are recorded to confirm the schedule. Thursday 15 October at 18:04 UTC is when the next wipe is due. The present world dates from 12 days 2 hours ago. Every two weeks is the wipe interval published in its tags.

Join the server

What is the process to join C0deX Build&Base Creative?

Joining is done by opening the console (F1) and running client.connect 34.6.76.50:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,^v,^c,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Gameplay

^c
Creative Sandbox mode: build freely, without gathering resources.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.