Offline34.70.173.184:28015checked 32d ago
auto-dump
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern auto-dump?
No gather rate appears in the name of auto-dump. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is off.
What is the map on auto-dump?
A procedural map is what auto-dump runs, generated by the game.
Tags, lists and filters
Where can auto-dump be found in Rust Player Count lists and filters?
These Rust Player Count lists include auto-dump: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on auto-dump?
These are the tags auto-dump publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
How full is auto-dump?
The server auto-dump is offline at present, with its last appearance 32 days 6 hours ago.
About the server
How reliable is auto-dump, and is it online?
Currently offline, auto-dump was last seen 32 days 6 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on auto-dump?
Rust network protocol 2633 and build 163794 on Windows is what auto-dump uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find auto-dump?
There is no region published by auto-dump. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 34.70.173.184:28015.
Wipe schedule
When does auto-dump wipe?
With so few of auto-dump's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 32 days 6 hours ago.
How to join
What is the process to join auto-dump?
Open the Rust console with F1, then type client.connect 34.70.173.184:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.