Offline34.72.24.78:28015checked 30d ago
auto-dump
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for auto-dump?
A gather rate is absent from the name of auto-dump. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.
What map is used on auto-dump?
A procedural map is what auto-dump runs, generated by the game.
Tags, lists and filters
Where can auto-dump be found in Rust Player Count lists and filters?
These Rust Player Count lists include auto-dump: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you interpret the tags on auto-dump?
The game's server browser reads these tags from auto-dump: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163794 (Build): It runs on game build 163794; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
How full is auto-dump?
auto-dump is offline at the moment; the last time it was seen was 30 days 5 hours ago.
About the server
What is the online status and reliability of auto-dump?
Currently offline, auto-dump was last seen 30 days 5 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for auto-dump?
On Windows, auto-dump runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam updates it for you.
What region does auto-dump serve?
No region is published by auto-dump. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 34.72.24.78:28015.
Wipe schedule
What wipe pattern does auto-dump follow?
With so few of auto-dump's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 30 days 14 hours ago.
Connect to the server
What is the process to join auto-dump?
Joining is done by opening the console (F1) and running client.connect 34.72.24.78:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.