Rust Player Count
33,260 playing now

OfflineNA · us335.151.133.48:28015checked 13d ago

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly

weekly wipes vanillamoddedoxidepve
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #16,717 top 70% · #1678 in NA
Last wipe 190d ago weekly schedule
Next wipe 5d 1h Mon 19 Oct, 07:47 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Monday 19 October, 07:47 UTC, in 5d 1h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average 2/ 50
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 3 on average 0/ 75
NA POZITIVE PVE X1-3 [ДЛЯ НОВИЧКОВ] 08.10NA · groups of 8+ · 1x · weekly · 1 on average 1/ 100
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 202 on average 129/ 2000
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average 37/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average 35/ 200

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly use?

No gather rate appears in the name of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. Up to 8 players per group, which is the game's default. The server runs pve, other players cannot be fought. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.

Which map is running on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

A procedural map, generated by the game, runs on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly.

Server tags

Where can Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly be found in Rust Player Count lists and filters?

These Rust Player Count lists include Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: Modded Rust servers, Rust PvE servers, Rust zombie servers, listed live and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How should you interpret the tags on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

The game's server browser reads these tags from Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2623 (Protocol): To join, your game must match protocol 2623; cs147776 (Build): The game build is 147776; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $rus3 (Region code): The code for this region is us3; ^w (Weekly): A wipe takes place each week; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game; NA (North America): It appears under North America when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Currently offline, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly was last seen 13 days 9 hours ago.

Where does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly sit in the rankings?

In the last seven days, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is #16,717 for player hours, #1,678 in North America, and within the top 70% of ranked servers.

About the server

What is the online status and reliability of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is down at the moment and was last seen 13 days 9 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 30 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Rust network protocol 2623 and build 147776 on Windows is what Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

With its NA tag, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly lists itself in North America; the region code is us3. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 35.151.133.48:28015.

Wipe information

What wipe pattern does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly follow?

Based on weekly: 7 days after its last wipe, the next wipe for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is estimated. On Monday 19 October at 07:47 UTC the next wipe is expected. It has been running its current world for 190 days 22 hours. Its tags show wipes happening every week.

Join the server

What is the process to join Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Open the Rust console with F1, then type client.connect 35.151.133.48:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$rus3,v2623,^p,^w,^v,NA,gmrust,cs147776,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2623
Protocol To join, your game must match protocol 2623.
cs147776
Build The game build is 147776.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$rus3
Region code The code for this region is us3.

Wipe schedule

^w
Weekly A wipe takes place each week.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.