Offline36.228.210.71:28015checked 1h ago
[TW][PVE][PVPArea]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does [TW][PVE][PVPArea] use?
A gather rate is absent from the name of [TW][PVE][PVPArea]. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.
What is the map on [TW][PVE][PVPArea]?
A procedural map of size 4,500 is what [TW][PVE][PVPArea] runs, generated by the game with seed 1684376845. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Who manages [TW][PVE][PVPArea]?
The same operator most likely runs [TW][PVE][PVPArea] and 3 other servers we track, which all publish a doubleogti.ddns.net hostname.
Where can [TW][PVE][PVPArea] be found in Rust Player Count lists and filters?
The Rust Player Count lists that [TW][PVE][PVPArea] fits are: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you interpret the tags on [TW][PVE][PVPArea]?
The game's server browser reads these tags from [TW][PVE][PVPArea]: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $rau1 (Region code): Region code set to au1; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): Carbon, a plugin framework, is installed. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How many players does [TW][PVE][PVPArea] have?
Currently offline, [TW][PVE][PVPArea] was last seen 1 hours ago. With a peak of 1, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 23:00 UTC, averaging 1 players.
How does [TW][PVE][PVPArea] compare in server rankings?
For player hours in the last seven days, [TW][PVE][PVPArea] ranks #13,096 and is in the top 59% of all ranked servers.
Server details
What is the uptime and reliability of [TW][PVE][PVPArea]?
[TW][PVE][PVPArea] is down at the moment and was last seen 1 hours ago. Based on the uptime it reports, the last restart was about 7 minutes ago. Rust Player Count recorded it for the first time on 12 October 2026.
What is the Rust version for [TW][PVE][PVPArea]?
Rust network protocol 2634 and build 167584 on Windows is what [TW][PVE][PVPArea] uses. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find [TW][PVE][PVPArea]?
No region tag is published by [TW][PVE][PVPArea], but its name points to Asia, with region code au1. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 36.228.210.71:28015.
How well does [TW][PVE][PVPArea] perform?
The server ran at an average of 77 fps over the last 48 hours, never falling below 64. Up to 141,344 entities were present, including buildings, deployables and other world objects. Peak memory use was 4,560 MB. A climbing entity count and low fps are felt as lag by players.
Wipe schedule
When does [TW][PVE][PVPArea] wipe?
Based on the force wipe, the next wipe for [TW][PVE][PVPArea] is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The world in play was created 10 days 22 hours ago. Its tags declare wipes on a monthly schedule.
Connect to the server
What is the process to join [TW][PVE][PVPArea]?
Joining is done by opening the console (F1) and running client.connect 36.228.210.71:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp50,ptrak,$rau1,v2634,^z,^y,^m,^v,gmrust,cs167584,ts8
Game
gmrust
mp50
ts8
v2634
cs167584
ptrak
$rau1
Wipe schedule
^m
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
