Rust Player Count
44,598 playing now

Offline37.114.56.37:27031checked 4d ago

Good Neighbors Bad Neighbors

Players now 0/ 80 0% full
7-day average 0 peak –
Rank #15,880 top 72%
Last wipe 13d ago no schedule published
Next wipe 21d 9h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 9h. The force wipe · high confidence

Wipe-day peak 1 players, last three wipes

Coming wipes

21d 9hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average 314/ 300
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average 172/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 153/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average 195/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average 36/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average 203/ 225

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Good Neighbors Bad Neighbors?

The name of Good Neighbors Bad Neighbors does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What is the map on Good Neighbors Bad Neighbors?

A procedural map, generated by the game, runs on Good Neighbors Bad Neighbors.

Tags, lists and filters

Where can Good Neighbors Bad Neighbors be found in Rust Player Count lists and filters?

The Rust Player Count lists that Good Neighbors Bad Neighbors fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Good Neighbors Bad Neighbors?

These are the tags Good Neighbors Bad Neighbors publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp80 (Max players): 80 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): It runs on game build 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on Good Neighbors Bad Neighbors?

Currently offline, Good Neighbors Bad Neighbors was last seen 4 days 20 hours ago. For the past week, the average number of players was 0.

What position does Good Neighbors Bad Neighbors hold among Rust servers?

For player hours in the last seven days, Good Neighbors Bad Neighbors ranks #15,880 and is in the top 72% of all ranked servers.

About the server

What is the online status and reliability of Good Neighbors Bad Neighbors?

Good Neighbors Bad Neighbors is down at the moment and was last seen 4 days 20 hours ago. For the last 7 full days, it was online for 62 of 168 hours, a 37% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Good Neighbors Bad Neighbors?

Linux hosts Good Neighbors Bad Neighbors, which runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Good Neighbors Bad Neighbors?

No region is published by Good Neighbors Bad Neighbors. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 37.114.56.37:27031.

Wipe information

What changes on Good Neighbors Bad Neighbors on wipe day?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does Good Neighbors Bad Neighbors wipe?

The only wipes for Good Neighbors Bad Neighbors are monthly, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The world in play was created 13 days 15 hours ago.

How to join

What steps are needed to join Good Neighbors Bad Neighbors?

Joining is done by opening the console (F1) and running client.connect 37.114.56.37:27031. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp80
Max players 80 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167398
Build It runs on game build 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.