Rust Player Count
36,847 playing now

Offline37.142.145.147:28115checked 3d ago

Mars Colony LOCAL DEVELOPMENT

moddedoxide
Players now 0/ 4 0% full
7-day average 0 peak –
Rank #15,960 top 71%
Last wipe 3d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 11:17 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 65/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 47/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 18/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 16/ 700

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Mars Colony LOCAL DEVELOPMENT use?

A gather rate is absent from the name of Mars Colony LOCAL DEVELOPMENT. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is off, Valve's anti-cheat.

Tags, lists and filters

Where can Mars Colony LOCAL DEVELOPMENT be found in Rust Player Count lists and filters?

The Rust Player Count lists that Mars Colony LOCAL DEVELOPMENT fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on Mars Colony LOCAL DEVELOPMENT convey?

The game's server browser reads these tags from Mars Colony LOCAL DEVELOPMENT: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does Mars Colony LOCAL DEVELOPMENT have?

The server Mars Colony LOCAL DEVELOPMENT is offline at present, with its last appearance 3 days 20 hours ago. For the past week, the average number of players was 0.

Where does Mars Colony LOCAL DEVELOPMENT sit in the rankings?

Mars Colony LOCAL DEVELOPMENT is in the top 71% of all ranked servers with a rank of #15,960 for player hours over the past seven days.

Server details

How reliable is Mars Colony LOCAL DEVELOPMENT, and is it online?

Last seen 3 days 20 hours ago, Mars Colony LOCAL DEVELOPMENT is offline right now. It was up 0% of the time over the last 3 full days, 0 of 72 hours. Rust Player Count recorded it for the first time on 10 October 2026.

What Rust version is used on Mars Colony LOCAL DEVELOPMENT?

Windows hosts Mars Colony LOCAL DEVELOPMENT, which runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Mars Colony LOCAL DEVELOPMENT?

A region is not published by Mars Colony LOCAL DEVELOPMENT. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 37.142.145.147:28115.

Wipe days

What should you expect on Mars Colony LOCAL DEVELOPMENT during a wipe?

The average busiest point in recent wipes reached 0 players. The latest wipe saw its biggest crowd 0 hours in.

When does Mars Colony LOCAL DEVELOPMENT wipe?

With so few of Mars Colony LOCAL DEVELOPMENT's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 3 days 20 hours ago.

How to join

How can I connect to Mars Colony LOCAL DEVELOPMENT?

Joining is done by opening the console (F1) and running client.connect 37.142.145.147:28115. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp4
Max players Capacity: 4 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.