Rust Player Count
34,642 playing now

Offline37.148.220.87:28045checked 27d ago

Event Testing OT

moddedoxide
Players now 0/ ?
7-day average 0 peak –
Rank #15,498 no region published
Last wipe 49d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 23/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 25/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 0/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 10/ 700

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Event Testing OT use?

The name of Event Testing OT does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on Event Testing OT?

A procedural map is what Event Testing OT runs, generated by the game.

Server tags

Where can Event Testing OT be found in Rust Player Count lists and filters?

The Rust Player Count lists that Event Testing OT fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What information do the tags on Event Testing OT convey?

The game's server browser reads these tags from Event Testing OT: gmrust (Game mode): The usual Rust survival experience; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2632 (Protocol): To join, your game must match protocol 2632; cs161125 (Build): Build number: 161125; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is Event Testing OT?

The server Event Testing OT is offline at present, with its last appearance 27 days 16 hours ago.

What position does Event Testing OT hold among Rust servers?

For player hours in the last seven days, Event Testing OT ranks #15,498 and is in the top – of all ranked servers.

Server information

What is the uptime and reliability of Event Testing OT?

Event Testing OT is down at the moment and was last seen 27 days 16 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on Event Testing OT?

On Linux, Event Testing OT runs Rust network protocol 2632 and build 161125. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Event Testing OT?

There is no region published by Event Testing OT. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 37.148.220.87:28045.

Wipe schedule

What wipe pattern does Event Testing OT follow?

The rhythm of wipes on Event Testing OT cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 49 days 10 hours ago.

Connect to the server

What steps are needed to join Event Testing OT?

To get in, press F1 in Rust and enter client.connect 37.148.220.87:28045. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp0
Max players The server has 0 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2632
Protocol To join, your game must match protocol 2632.
cs161125
Build Build number: 161125.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.